Hello everyone, I'm working on an assignment that requires a game that drops multiple objects that need to be caught. I'm using multiple classes and the current one is raising a type error.
" File "C:/Users/Joe/Documents/School/I-210/Final/game.py", line 118, in main
gift = Present()
TypeError: __init__() takes at least 2 arguments (1 given)"
I've tried googling and finding my error, but according to my textbook and anything I can find, there just must be something here I do not get.
If anyone can look and explain what my mistake is I would greatly appreciate it. I've only been working with Python for a month or so.
here my part of code raising the error:
class Present(games.Sprite): image = games.load_image("present.bmp") speed = 2 def __init__(self, x , y = 1): super(Present, self).__init__(image = Present.image, x = x, y = y, dy = Present.speed) def update(self): if self.bottom > games.screen.height: self.end_game() self.destroy() def handle_collide(self): self.destroy() Sled.score.value += 10 Sled.score.right = games.screen.width - 10 def end_game(self): end_message = games.Message(value = "GAME OVER", size = 75, color = color.red, x = games.screen.width/2, y = games.screen.height/2, lifetime = 4 * games.screen.fps, after_death = games.screen.quit) games.screen.add(end_message)
Edited by jdm3: n/a