Hi, I'm a newbie. Is there any way to record packets sent by an external program (like WPE) and then store the sent data? Thank you.

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packets of what? If your program is doing the sending, then yes

I want to make something that could record what a game client sends to the game server, but I have no idea how =/.

I don't either, but they are callet Internet Sniffer, or Network Sniffer. Here is where to start your research

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