Hi, I'm a newbie. Is there any way to record packets sent by an external program (like WPE) and then store the sent data? Thank you.

packets of what? If your program is doing the sending, then yes

I want to make something that could record what a game client sends to the game server, but I have no idea how =/.

I don't either, but they are callet Internet Sniffer, or Network Sniffer. Here is where to start your research

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