Hey everyone. Noob poster here so bear with me. So the code below makes a drawing of a face move around the graphics window. However, the face is noseless. My dilema is that I absolutely can't figure out how to add a nose to the face and have it move around with the face as well. As far as I know, there is no way to create a triangle, only a polygon but a polygon requires specific coordinates to create it. How do I make a triangle nose for this guy, writing code in relation to the face and not using general coordinates? If any of what I said made sense... Also, I tried to write some code to do this, and the code that I did is currently set as a note. Any help would be appreciated. No need for a straight anwer if you don't want, just something to help get me moving. Thanks all.

``````from graphics import *
import time

def moveAll(shapeList, dx, dy):

for shape in shapeList:
shape.move(dx, dy)

def moveAllOnLine(shapeList, dx, dy, repetitions, delay):

for i in range(repetitions):
moveAll(shapeList, dx, dy)
time.sleep(delay)

def makeFace(center, win):

eye1Center = center.clone()
eye1Center.move(-10, 5)
eye1 = Circle(eye1Center, 5)
eye1.setFill('blue')
eye1.draw(win)

eye2End1 = eye1Center.clone()
eye2End1.move(15, 0)
eye2End2 = eye2End1.clone()
eye2End2.move(10, 0)
eye2 = Line(eye2End1, eye2End2)
eye2.setWidth(3)
eye2.draw(win)

# noseTop = center.clone()
# noseTop.move(0,0)
# noseLeft = noseTop.clone()
# noseLeft.move(-5,-5)
# noseRight = noseLeft.cone()
# noseRight.move(10,0)
# nose = Polygon(noseTop,noseLeft,noseRight)
# nose.draw(win)

mouthCorner1 = center.clone()
mouthCorner1.move(-10, -10)
mouthCorner2 = mouthCorner1.clone()
mouthCorner2.move(20, -5)
mouth = Oval(mouthCorner1, mouthCorner2)
mouth.setFill("red")
mouth.draw(win)

def main():
winWidth = 300
winHeight = 300
win = GraphWin('Back and Forth', winWidth, winHeight)
win.setCoords(0, 0, winWidth, winHeight) # make right side up coordinates!

rect = Rectangle(Point(200, 90), Point(220, 100))
rect.setFill("blue")
rect.draw(win)

faceList = makeFace(Point(40, 100), win)    #NEW
faceList2 = makeFace(Point(150,125), win)   #NEW

stepsAcross = 46    #NEW section
dx = 5
dy = 3
wait = .05
offScreenJump = winWidth*2
for i in range(3):
moveAllOnLine(faceList, dx, 0, stepsAcross, wait)
moveAll(faceList2, offScreenJump, 0) # face 2 jumps off the screen

moveAllOnLine(faceList, -dx, dy, stepsAcross/2, wait)
moveAll(faceList2, -offScreenJump, 0) # face 2 jumps back on screen
moveAllOnLine(faceList, -dx, -dy, stepsAcross/2, wait)

Text(Point(winWidth/2, 20), 'Click anywhere to quit.').draw(win)
win.getMouse()
win.close()

main()``````
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