I Know to design the games, but i don't know that how to specify controls gor designed game using programming language... Soo can anybody HELP me ??? - Thankyou !

Member Avatar
Member Avatar
+0 forum 4

Hi I'm just beginning to learn programming, but I have some knowledge about design and wanted to ask about design in particular. Is it important to have a certain color theme? I mean which color and shapes would be the best for a game design? In psychologty, we call it "color and shape eye" (concept from the research paper [Psychology of colors](http://www.smartinsights.com/user-experience/website-design/what-your-website-design-shapes-can-tell-your-customers/) and shapes on [hireessaywriter.org](https://hireessaywriter.org/)). Blue is the most pleasant, but I'm not sure if it's ok for a game. It's too dull. Thanks, Clair - Twitter - ClairrayRay

Member Avatar
Member Avatar
+0 forum 3

Hello guys, I need a concise explanation of the minimax algorithm... I understand it perfectly when explained with trees but the confusion comes in the code implementation... How do I get to implement depth search using code? I understand that calling minimax follows a recursive pattern but getting the AI to search for possible moves has got me stuck... I read PDF files and watch tutorials but I only understand the aspect of search trees. The pseudocode aspect has got me befuddled.

Member Avatar
Member Avatar
+0 forum 1

thank u for helping

Member Avatar
Member Avatar
+0 forum 1

I have developed a player v/s player game for tic tac toe..but can't understand the logic for AI ..can someone please include the AI segment in my code because i so much need it for my school project #include<iostream.h> #include<conio.h> #include<string.h> char grid [3][3]; void display_grid() { for(int i=0;i<3;i++) { cout<<"\n\t_____________\n\t| "; for(int j=0;j<3;j++) cout<<grid[i][j]<<" | "; } cout<<"\n\t_____________\n\t"; } int checkwin() { int i,j,c=0;char ch; for(i=0;i<3;i++) { c=0; ch=grid[i][0]; for(j=1;j<3;j++) if(ch!=grid[i][j]){c=1;break;} if(c==0){if(ch=='X')return 1; else if(ch=='O') return 2;} } for(j=0;j<3;j++) { c=0; ch=grid[0][j]; for(i=1;i<3;i++) if(ch!=grid[i][j]){c=1;break;} if(c==0){if(ch=='X')return 1; else if(ch=='O')return 2;} } c=0; ch=grid[0][0]; for(i=1;i<3;i++) { if(grid[i][i]!=ch){c=1;break;} } if(c==0){if(ch=='X')return 1; else …

Member Avatar
Member Avatar
+1 forum 6

all i need is as many commands for dos programing i am makeing a game called Super Batch RPG please resopnd as of now all the code i know is @echo off echo set __=_ set /p __= set /a __-=__ if "%__%" == "%__%" echo :example code warp goto example code warp title ___

Member Avatar
Member Avatar
+0 forum 1

Hello. I'm using Unity3d to create a simple turret simulation and I have run in to a problem. I need to find the angle to an object from the turret in 3d space. Up to this point I thought I could just take the (arc)trig values retrieved from certain perspectives (ie. looking towards the turret from X+ or Y+). Unity uses the left-hand coordinate system, with Y+ being upward and Z+ forward. However in many tests the turret does not aim directly at the object. I have determined that the problem is the length of my direction vector. After being …

Member Avatar
Member Avatar
+0 forum 4

I'm thinking of a game to make from Python 2.7.10, so can you guys tell me what should I make and then I could put the code in a reply :)

Member Avatar
Member Avatar
-2 forum 5

How could I improve my code for Bubble Blaster. from Tkinter import * HEIGHT = 626 WIDTH = 1238 window = Tk() window.title('Bubble Blaster 1.8 - By Lucas - AiroTM - Contact Us On Airo ;)') c = Canvas(window, width=WIDTH, height=HEIGHT, bg='darkblue') c.pack() ship_id = c.create_polygon(5, 5, 5, 25, 30, 15, fill='red') ship_id2 = c.create_oval(0, 0, 30, 30, outline='white') SHIP_R = 16 MID_X = WIDTH / 2 MID_Y = HEIGHT / 2 c.move(ship_id, MID_X, MID_Y) c.move(ship_id2, MID_X, MID_Y) SHIP_SPD = 12 def move_ship(event): if event.keysym == 'Up': c.move(ship_id, 0, -SHIP_SPD) c.move(ship_id2, 0, -SHIP_SPD) elif event.keysym == 'Down': c.move(ship_id, 0, SHIP_SPD) …

Member Avatar
Member Avatar
+0 forum 6

**NOTE: I do relize this question was answered, but not meeting what I wanted to know. ** Sorry if this in the wrong area or something, I am really new to daniweb :3 So I am 12 and quite interested in game development and computers in general. If you guys could provide a programming language and a book that could help me out with this that'd be amazing! So if I wanted to create a **RPG for Windows, Linux, and Mac** what language(s) would I use? I heared **C++** was the best for this, but I would like to get …

Member Avatar
Member Avatar
+0 forum 6

Hey I'm coding Tron which is basically a two player snake game, I'm a noob when it come to pygame and python and need help with the collision logic and would love it if you could help me. (the comments are just ideas I had for the loops for the collisions that didn't work out) I need one loop for when one head touches the other's body which should say which crashed into who and also one loop that kills the snake that runs into himself. import pygame import time import random import os pygame.init() fps = pygame.time.Clock() magenta = …

Member Avatar
+0 forum 0

Is the SDL the best software for programming Games??

Member Avatar
Member Avatar
+0 forum 1

How to add a score and collision detection between fruit and myAvatar? <html> <head> <script type='text/javascript' src='script.js'></script> <link rel='stylesheet' type='text/css' href='style.css'> <style> canvas { border: 1px solid #d3d3d3; margin-left: auto; margin-right: auto; } </style> </head> <body id="main1" background="Background.jpg" onload="startGame()"> <p id="text1">TIME: </p><div id="timer"></div> <script type="text/javascript"> function countdown (minutes){ var seconds = 60; var mins = minutes; function tick(){ var counter = document.getElementById("timer"); var current_minutes = mins-1; seconds--; counter.innerHTML = "0" + current_minutes.toString() + ":" + (seconds < 10 ? "0":"") + String(seconds); if(seconds > 0){ setTimeout(tick,1000);//time will countdown every 1 second }else{ if(mins > 1){ setTimeout(function(){countdown(mins-1);},1000); } } } tick();//to …

Member Avatar
Member Avatar
-2 forum 5

I hope you can help me. here is the source code: <html> <head> <script type='text/javascript' src='script.js'></script> <link rel='stylesheet' type='text/css' href='style.css'> <style> canvas { border: 1px solid #d3d3d3; margin-left: auto; margin-right: auto; } </style> </head> <body id="main1" background="Background.jpg" onload="startGame()"> <p id="text1">TIME: </p><div id="timer"></div> <script type="text/javascript"> function countdown (minutes){ var seconds = 60; var mins = minutes; function tick(){ var counter = document.getElementById("timer"); var current_minutes = mins-1; seconds--; counter.innerHTML = "0" + current_minutes.toString() + ":" + (seconds < 10 ? "0":"") + String(seconds); if(seconds > 0){ setTimeout(tick,1000);//time will countdown every 1 second }else{ if(mins > 1){ setTimeout(function(){countdown(mins-1);},1000); } } } tick();//to execute …

Member Avatar
Member Avatar
-1 forum 1

Hello! I always wanted programming my own games, but i dont know where to start. At school im coding in C, and i read a lot that some people suggest C++, but i dont know. Your ideas? I would like to make a 2d game , which will be also online. Is C++ good and what i need for it except programming language? Thanks

Member Avatar
Member Avatar
+0 forum 10

When mario collide to the wall .. I want to go back to the flappyMario class and dispose the Game Class .. but dispose won't work .. I really appreciate if someone help me about this problem. Here is my Code import java.awt.Component; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Toolkit; import java.awt.Window; import java.awt.Image; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.KeyEvent; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import java.io.*; import javax.swing.ImageIcon; import javax.swing.JButton; import javax.swing.JOptionPane; import javax.swing.JPanel; import javax.swing.SwingUtilities; import javax.swing.Timer; public class Game implements MouseListener { private int x,y; private Image imageBird,imageObs,imageBackg,imageFloor; private int velocity = 0,push = 0,force …

Member Avatar
+0 forum 0

the game unturned is running with low fps. I have a late 2011 MacBook pro. 2.4ghz cpu i5. intel hd 3000, 512mb. with bloom and light shafts I'm getting about 29fps. when I turn up the detail distance it drops to 6fps. clearly 2.4ghz is fast enough not to do this.

Member Avatar
Member Avatar
+0 forum 4

Hey, still a beginner in Python. I was wondering if anybody could help me out with all this info. Im planning to make an actual game, but first i have to get classes/methods etc. I thought maybe this would be some good classes: Trainer, Pokemon, Moves, Stats, Type, Pokeball, Pokedex There is so much stuff to incorporate i dont know what to put where. any help would be great

Member Avatar
Member Avatar
+0 forum 3

This is my code. I am learning this through the microsoft C# for absolute beginners book. I am on chapter 8 on the final soccer program and have no errors. The only problem I have is when I run it. I get $exception {Index was outside the bounds of the Array} on line of code that is stared. I have been trying to figure this out for the past few hours and have no idea on how to fix it. using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace FinalSoccerGame …

Member Avatar
Member Avatar
+0 forum 6

VB.Net never meant for games! it's more recommended for software developement, but hey why not have some fun. If anyone out there is looking to create an Angry Birds Game-like or a Simulator for throwing an object, you've come to the right place, this code will give you great start/push to build your own app. #**Trajectory**# ![dd5f632319f6a4422579ce0a7c3db41e](/attachments/large/4/dd5f632319f6a4422579ce0a7c3db41e.jpg "dd5f632319f6a4422579ce0a7c3db41e") A Trajectory for a projectile have a bunch of formulas, the more equations you use, the more realistic motion you'll get. As a start i used only 3 formulas which they're the essentiel ones,the X and Y coordinates and the angle, containing …

Member Avatar
Member Avatar
+1 forum 2

A group describing itself as "DDoS kings" who "just want to watch the world burn" has claimed responsibility for taking the Microsoft Xbox Live network down for an hour or two earlier today. The [Lizard Squad](https://twitter.com/LizardPatrol), posting from a Twitter account called LizardPatrol, published a message warning that "Microsoft will receive a wonderful Christmas present from us" and say that taking Xbox Live offline was "a small dose of what's to come on Christmas." ![0992b2b58f5ba1e2f918a1f8b4d51f95](/attachments/large/0/0992b2b58f5ba1e2f918a1f8b4d51f95.jpg "0992b2b58f5ba1e2f918a1f8b4d51f95") The downtime impacted upon users of both the Xbox 360 and Xbox One, returning an 80151909 error when trying to connect to Xbox Live. …

Member Avatar
+1 forum 0

Can you copy and paste game files onto your external hard drive and would it still work when you copy and paste it.

Member Avatar
Member Avatar
+0 forum 4

down vote favorite I am currently working as a software developer. I studied science in college and used programming for a science project. However, I was able to obtain my first programming-related job a year ago due to connections. However, I am starting to hate the job (personal reasons, not because I dislike software development) and am almost willing to take anything at this point. I recently applied for a software engineer position at a game company and they want to interview me next week. However, I don't have much interest in computer games. I used to play video games …

Member Avatar
Member Avatar
+0 forum 2

i want to leanr SEO audit..plzz help me

Member Avatar
Member Avatar
+0 forum 2

hi, done some work is not finished yet but this two versions\stages are runable. and what is very helpfull, to read opinion, suggestion, critic, ideas, feelings about. here is the link: http://softwareconstructor.webs.com/ and i need to read what u think about two firsts: * tryout2 (10bm) * and tryout1 (190mb) (there are 3links for each may chose, not every need registering to download) thanks

Member Avatar
Member Avatar
+0 forum 1

regards hasbuy

Member Avatar
Member Avatar
+0 forum 3

As a gamer myself, I thought that last year was a pretty good one. After all, not only did I get to play both GTA V and Call of Duty: Ghosts (indeed, I'm still playing it and working my may through the prestige levels) but if I had enough spare cash and will I could have bought an Xbox One or PlayStation 4. As it happens, I did buy a Lenovo IdeaPad Y510P which can manage a pretty respectable average of 40fps in Crysis on the high quality settings at native resolution. However, according to research figures from Kaspersky Lab, …

Member Avatar
Member Avatar
+0 forum 2

Nintendo is sitting firmly at the top of the games console tree right now, having just been 'bigged up' by the release of the US sales figures for October which show the Wii on 803,000 and the DS on 491,000. Both well ahead of nearest rival, the Xbox 360 on 371,000. The old, original, Xbox quite unsurprisingly does not feature in the top six list. That said, the PlayStation 2 does, at the bottom, on 136,000. So why mention the Xbox at all then? Simply because the Xbox 360 has yet to manage to sell more units than the original …

Member Avatar
Member Avatar
+0 forum 5

This simple game came from the children's story Goodnight Moon. If you've ever read it, the book constantly says "Goodnight" to an object or something in the room. This game is based off of that. All you need to do is post a Goodnight to something, someone, (pretty much anything you want). I'll start: Goodnight Daniweb.

Member Avatar
Member Avatar
+0 forum 22

I am developing game in HTML5, I have search lot of article of html5 game engines. some of them are paid, have pros as well as cons. Could anyone suggest me best HTML5 game engines (freeware)?

Member Avatar
Member Avatar
+0 forum 1

The End.