6 Topics
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import java.awt.Frame; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import javax.media.opengl.*; import javax.media.opengl.awt.GLCanvas; import javax.media.opengl.glu.*; import com.sun.opengl.util.Animator; import com.sun.opengl.util.FPSAnimator; public class Object3D implements GLEventListener, KeyListener { GLProfile glp; GLCapabilities caps; GLCanvas canvas; GLU glu; float rotX = 0.0f; // Rotate screen on x axis float rotY = 0.0f; // … |
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Hi Everyone, Starting to write **3D images** using** JOGL **and I can't seem to find any **recent information** and help about **JOGL** and creation. I noticed that most of the terms have changed and it doesn't work. Any **recommendations** on what I could read to help update me and keep … |
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I have an JOGL based opengl program that uses textures on flat surfaces. After a texture is put on a surface, it will eventually crash. If the textures are small, it takes a while. I managed to reproduce it with a simple program: [CODE] package org.yourorghere; import com.sun.opengl.util.Animator; import com.sun.opengl.util.texture.Texture; … |
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I am trying to deploy an application that uses JOGL for 3D rendering, so it is platform dependant. If a user with 64 bit windows tries to run it with a 32 bit Java it hangs or crashes. The java installations on windows 7 seem to be varied and I … |
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Hi, sorry a bout this question but I have no Idea how I would texture something drawn by using glDrawElements? From what I gather you need to use glTexCoordPointer? but I'm still really confused. [CODE] public class DrawWater { public Expr2 func; // The function that is being drawn. private … |
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Hi guys; Just like I said in the <title>, How can I install JBullet in Netbeans? Do I need to write the Monotone commands? 1:0 case:1 then how do I get the mtn commands, is just because it shows this output<< "mtn" is not recognized as an internal or external … |
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