Hey! I am trying to learn some LWJGL, and wanted to know the best source to learn from, that could be a youtube channel or a text tutorial, but something with videos is much prefered.

Member Avatar
Member Avatar
+0 forum 4

Im using a Mac, lwjgl, and Java 7 (Execution enviroment: 6). Hey Im trying to build my project and It gives me a message that says: A fatal error has been detected´╗┐ by the Java Runtime Environment, It works fine when I run it in eclipse, and the execution enviroment is set to 1.6, I dont know how to make the jar file compatible with Java 7. How can I build it so it works?

Member Avatar
Member Avatar
+0 forum 1

Alright Im new to this forum so lets hope this goes well, I have decided to learn Java and I started with the lwjgl, I have the exact class and code as posted here: [lwjgl (display)](http://www.lwjgl.org/wiki/index.php?title=LWJGL_Basics_1_(The_Display)) When I run the code I get an error message that says: `JavaVM WARNING: JAWT_GetAWT must be called after loading a JVM` So, I did some research and found that if I add the code: `System.loadLibrary("jawt");` It might help, so I did, but java and my program both crash. I'm using mac osx, and I also read that you must have java 6 installed, …

Member Avatar
Member Avatar
+0 forum 1

Hi, I've been studying OPENGL and 3D programming. I've made kind of 3D engine with basic movement, no collision detection yet. Now theres something really wrong in my code. When I go near rendered QL_QUADS framerate drops to 11-12 and allover my framerate is too low. Any suggestions? Core.java package net.viped.vengine; import static org.lwjgl.opengl.GL11.*; import org.lwjgl.BufferUtils; import org.lwjgl.LWJGLException; import org.lwjgl.input.Cursor; import org.lwjgl.input.Keyboard; import org.lwjgl.input.Mouse; import org.lwjgl.opengl.Display; import org.lwjgl.opengl.DisplayMode; public class Core { public static final int WIDTH = 800; public static final int HEIGHT = 600; private Camera cam; World world =new World(); Cursor emptyCursor; public Core() { try { …

Member Avatar
Member Avatar
+0 forum 1

I would like to know how to compile the jBullet demos, found here: http://jbullet.advel.cz/download/jbullet-20101010.zip in the eclipse IDE. It seems like it should be a fairly easy but i may be missing some small simple task. If you do know the answer, please be fairly direct and detailed. Thanks!

Member Avatar
+0 forum 0

I get an error in the Eclipse console when trying to run a first person camera using LWJGL & Java. "Exception in thread "main" java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path" I did include the jar's for libraries and I did add the VM argument -Djava.library.path=C:\lwjgl-2.5\native\windows\ Please help.

Member Avatar
Member Avatar
+0 forum 8

The End.