VB.Net never meant for games! it's more recommended for software developement, but hey why not have some fun. If anyone out there is looking to create an Angry Birds Game-like or a Simulator for throwing an object, you've come to the right place, this code will give you great start/push to build your own app. #**Trajectory**# ![dd5f632319f6a4422579ce0a7c3db41e](/attachments/large/4/dd5f632319f6a4422579ce0a7c3db41e.jpg "dd5f632319f6a4422579ce0a7c3db41e") A Trajectory for a projectile have a bunch of formulas, the more equations you use, the more realistic motion you'll get. As a start i used only 3 formulas which they're the essentiel ones,the X and Y coordinates and the angle, containing …

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Saw [this](http://www.daniweb.com/software-development/cpp/code/216430/add-a-little-graphics-to-your-console) and decided to make a little spinoff with some physics of mine. Enjoy!

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![circuit](/attachments/small/2/circuit.jpg "align-right") Here is a version in Python of program from classic Lisp book (see http://www.daniweb.com/software-development/legacy-languages/code/446235/simple-scheme-functions-for-finding-impedance-for-norvigs-implementation for the details) for calculating impedance of a circuit. (Example circuit with 1MOhm like in the book's code not like in diagram)

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The End.