VB.Net never meant for games! it's more recommended for software developement, but hey why not have some fun. If anyone out there is looking to create an Angry Birds Game-like or a Simulator for throwing an object, you've come to the right place, this code will give you great start/push to build your own app. #**Trajectory**# ![dd5f632319f6a4422579ce0a7c3db41e](/attachments/large/4/dd5f632319f6a4422579ce0a7c3db41e.jpg "dd5f632319f6a4422579ce0a7c3db41e") A Trajectory for a projectile have a bunch of formulas, the more equations you use, the more realistic motion you'll get. As a start i used only 3 formulas which they're the essentiel ones,the X and Y coordinates and the angle, containing …

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I have the following code that prints out something like a database using a velocity engine and the output is printed to a console. Though what I'm asked is to generate HTML code using a Velocity template. The **Velocity Test Class** import java.io.StringWriter; import org.apache.velocity.app.VelocityEngine; import org.apache.velocity.Template; import org.apache.velocity.VelocityContext; public class VelocityTest { public static void main( String[] args ) throws Exception { VelocityEngine ve = new VelocityEngine(); ve.init(); Template t = ve.getTemplate( "hello.vm" ); VelocityContext context = new VelocityContext(); StringWriter writer = new StringWriter(); CarInfo[] car=new CarInfo[10]; car[0] = new CarInfo("BMW", "X","6","red","3.0","200","30","05","2010","manual","diesel","premium"); car[1] = new CarInfo("Seat", "Ibiza", "2","not specified","1.0", …

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Hello Friends. I read somewhere about Link Velocity but could not get it. I would like to know about link velocity and its importance in SEO.

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Hi, I have made a square that will move but there are some bugs in the movement. I can't find anything wrong with the logic which is why I need help ;) You have to press left and right to move the square. The problems with the movement are: 1: when you bounce from the wall, if you keep holding the button that you used to go into it, you will just go the opposite way and not go back into the wall again. 2:when you quickly press left and then right, for a short amount of time it will …

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Hey y'all, so I've created a 2D billiard program that basically just collides 2 balls together and determines their new direction and velocity however I now want to be able to change the colors of the balls after collision by using [CODE]Color.FromArgb(int r, int g, int b)[/CODE]. I would use something like [CODE]Red component = max( velocity * 25, 255 )[/CODE] ... etc for blue and green to create the colours of the balls afterwards (velocity would just be the sum of the square horizontal and vertical velocities). I was wondering if anyone had any tips other than what I …

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The End.