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About 534 results for
projection
- Page 1
Pushing projection below a selection
Programming
Databases
15 Years Ago
by humor_me
…when we push projections, it is quite usual for the
projection
to also remain where it is. Can there be situations… where when we push projections, we need not retain the
projection
at the same place and yet obtain an equivalent logical…q,r and we have the following logical query plan :
Projection
(p,q) (Selection(q=3)(A)) Would Selection(q=3…
Re: What is the depth after a vertex goes through view and projection matrix
Programming
Software Development
10 Years Ago
by mike_2000_17
…modelview transformation(s). However, at the last step (
projection
), they use the fourth component in this special … to compute those normalized screen coordinates. And the
projection
matrix only deals with vertices anyways (no vectors),…by OpenGL internally, after the
projection
matrix has been applied. So, you
projection
matrix should be good to …
Re: What is the depth after a vertex goes through view and projection matrix
Programming
Software Development
10 Years Ago
by Mr.UNOwen
… down the bugs/ things I don't understand to the
projection
matrix. Here's what I'm getting: Looking from the…; let me know if any of it is wrong: P =
projection
matrix M = model view matrix Vm = vertex in "world…
Re: What is the depth after a vertex goes through view and projection matrix
Programming
Software Development
10 Years Ago
by uonsin
….scratchapixel.com/lessons/3d-advanced-lessons/perspective-and-orthographic-
projection
-matrix/perspective-
projection
-matrix/ you should get familiar with how to do…
Selection and Projection Operators
Programming
Software Development
15 Years Ago
by MrJNV
So I have this assignment in which I need to use Selection and
Projection
operators on n-ary relations. The book really doesn't cover it in a way I understand and doesn't explain it in terms of c++, so could someone help me out. Could someone give me a "c++ code explanation" on what these are? Thanks.
Re: Selection and Projection Operators
Programming
Software Development
15 Years Ago
by Fbody
Not real sure what a "
Projection
" operator is, but your "Selection" operators are …
What is the depth after a vertex goes through view and projection matrix
Programming
Software Development
10 Years Ago
by Mr.UNOwen
… it's original value (a seperate issue). Given a perspective
projection
at 45 degrees with a near of 1 and a…
Re: What is the depth after a vertex goes through view and projection matrix
Programming
Software Development
10 Years Ago
by mike_2000_17
… your matrices correctly with regard to getting a correct modelview +
projection
transformation, the transformation back and forth should always work if…
Re: What is the depth after a vertex goes through view and projection matrix
Programming
Software Development
10 Years Ago
by Mr.UNOwen
… the identity back. So it's all pointing to the
projection
function, but nothing is standing out.
Re: What is the depth after a vertex goes through view and projection matrix
Programming
Software Development
10 Years Ago
by mike_2000_17
… be between 0 and 1 (if within the frustum)? The
projection
matrix takes the vector to the so-called "clip…
Re: What is the depth after a vertex goes through view and projection matrix
Programming
Software Development
10 Years Ago
by Mr.UNOwen
… just be able to feed this into opengl as the
projection
matrix (since this is gluperspective(...))?
Re: Selection and Projection Operators
Programming
Software Development
15 Years Ago
by Ancient Dragon
Never heard of them either. But after reading [URL="http://cisnet.baruch.cuny.edu/holowczak/classes/3400/relationalalgebra/#selectionexamples"]this[/URL] I tink its nothing more than the WHERE clause in SQL statements. [icode]SELECT Name,Office,Dep,Rank FROM mytable WHERE dep = 'CS';[/icode] That is an SQL example select …
Re: Selection and Projection Operators
Programming
Software Development
15 Years Ago
by MrJNV
Ah. Now I sorta see what needs to be done. I never realized I needed an sqlapi library for this, and those WHERE clauses help. Thanks!
Re: What is the depth after a vertex goes through view and projection matrix
Programming
Software Development
10 Years Ago
by Mr.UNOwen
So fov is in radians and the reason data[_AP_MCC] and data[_AP_MDC] are not multiplied by -1 is because diffz is swapped.Thanks for the link, it may point to the flaw. Please let me know if anything else stands out.
Re: What is the depth after a vertex goes through view and projection matrix
Programming
Software Development
10 Years Ago
by Mr.UNOwen
So it looks like getting the inverse of the perspective works, but now I'm having trouble with the Orthographic view, which is weird as it's almost a scalar matrix (assuming left,righ top,bottom are equal in magnitude). So I keep getting about +/-0.4.. on the edges no matter what I set, even if it's (-100, 100) or (-1,1). Any clue what I'm missing…
Re: What is the depth after a vertex goes through view and projection matrix
Programming
Software Development
10 Years Ago
by Jean_4
Gosh, read the links that were sent to you. It's all explained in there...
Android Native - How to load Album Art thumbnails
Programming
Mobile Development
3 Years Ago
by dimitrilc
… not needed var thumbnail: Bitmap? = null applicationContext.contentResolver.query( collection,
projection
, selection, selectionArgs, sortOrder )?.use { cursor -> val idColIndex = cursor.getColumnIndex…
Brand New Panasonic TH-50PHD8UK 50 in Flat Panel Plasma TV
Programming
Web Development
17 Years Ago
by ushtv
…TV $400 Samsung HL-R5067W 50 in Rear-
Projection
DLP TV $450 Samsung LN-R268W 26 in…TV $300 Samsung HL-R4667W 46 in Rear-
Projection
DLP TV $400 Samsung LN-R268W 26 in… Sony Grand WEGA KDFE42A10 42 in LCD Rear-
Projection
TV $400 Sony Grand WEGA SXRD KDS-R60XBR1… Grand WEGA KDF-E55A20 55 in LCD Rear-
Projection
TV $550 Sony Wega KLV-S32A10 32 in…
Problem with constructors and operator overloading for 3D homogeneous coordinates
Programming
Software Development
15 Years Ago
by bobsta
…mark/Vega_lib/Source/Geom.h: In member function ‘Vector fourMatrix::
projection
(Vector&, fourVector&)’: /home/mark/Vega_lib/Source/Geom.…mark/Vega_lib/Source/Geom.h: In member function ‘Vector fourMatrix::
projection
(Vector&, Vector&, int)’: /home/mark/Vega_lib/Source…
Show lat and long in text box
Programming
Web Development
11 Years Ago
by firedesire
…?e?ia ia?eaoi?iaa i?iaeoey iiecaaia io Google {
projection
:"EPSG:900913"}*/ var map = new OpenLayers.Map('map…', {
projection
:"EPSG:900913"}, {controls:[ new OpenLayers.Control.PanZoom(), new …
Android Native - Query Audio Files from MediaStore
Programming
Mobile Development
3 Years Ago
by dimitrilc
… MediaStore.Audio.Media.EXTERNAL_CONTENT_URI,
projection
, selection, selectionArgs, sortOrder … MediaStore.Audio.Media.EXTERNAL_CONTENT_URI,
projection
, selection, selectionArgs, sortOrder …
CSS Not Rendering in Live Mode
Digital Media
UI / UX Design
12 Years Ago
by sj2222
…quot;/design/css/site.css" media="screen,
projection
" /> <![endif]--> <link…design/css/practice-products.css" media="screen,
projection
" /> <![endif]--> <…lt;/script> <link media="screen,
projection
" href="includes/video/html5/css/findlaw-…
image gallery
Programming
Web Development
13 Years Ago
by davy_yg
…quot;css/sliderkit-core.css" media="screen,
projection
" /> <link rel="stylesheet&…quot;css/sliderkit-demos.css" media="screen,
projection
" /> <link rel="stylesheet&…quot;gallery/css/sliderkit-demos.css" media="screen,
projection
" /> <link rel="stylesheet"…
DirectX 11 coordinate system question
Programming
Software Development
12 Years Ago
by tomtetlaw
… left of the screen? I've setup an orthographic
projection
matrix, so that I can use screen coordinates but …since I come from working with OpenGl. I setup my
projection
matrix like this: ww = the width of the window …and wh = the height of the window
projection
= XMMatrixIdentity ();
projection
= XMMatrixOrthographicLH (ww, wh, -1, 1);
Re: OpenGL - Transformation matrix
Programming
Game Development
16 Years Ago
by MattEvans
…in this case, or much better, use the
projection
matrix aswell. The
projection
matrix is automatically multiplied onto the modelview matrix …(0, 0, windowX, windowY); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // SETUP ORTHOGRAPHIC
PROJECTION
glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0.0, windowX, 0.0, windowY…
Problem with reading in data from file
Programming
Software Development
16 Years Ago
by trelek2
…(line.substring(27)).doubleValue(); } if (line.startsWith("Angle of
projection
")){ ballVangle = Double.valueOf(line.substring(20)).doubleValue(); } // calculating the… Initial y position 48 Initial velocity magnitude 30 Angle of
projection
0 Radius 13 Colour 3 Friction coefficient 0.2 Initial…
OpenGL/SDL
Programming
Game Development
15 Years Ago
by deorcar
… is to setup an Ortho graphic
projection
. An ortho graphic
projection
has no perspective //It setups the
projection
so its Width and height…
Need help in a java code
Programming
Software Development
14 Years Ago
by Me12
…} void drawWireframe( Graphics g ) { // compute coefficients for the
projection
double theta = Math.PI * azimuth / 180.0; double phi…int z0 = vertices[j].z; // compute an orthographic
projection
float x1 = cosT*x0 + sinT*z0; float y1…cosTsinP*z0; // now adjust things to get a perspective
projection
float z1 = cosTcosP*z0 - sinTcosP*x0 - sinP*y0…
Illegal Start of Expression
Programming
Software Development
13 Years Ago
by rezial
…addKeyListener( this ); } void drawWireframe( Graphics g ) { // compute coefficients for the
projection
double theta = Math.PI * azimuth / 180.0; double phi = Math…j].y; int z0 = vertices[j].z; // compute an orthographic
projection
float x1 = cosT*x0 + sinT*z0; float y1 = -…
Help
Programming
Software Development
13 Years Ago
by rezial
…addKeyListener( this ); } void drawWireframe( Graphics g ) { // compute coefficients for the
projection
double theta = Math.PI * azimuth / 180.0; double phi = Math…j].y; int z0 = vertices[j].z; // compute an orthographic
projection
float x1 = cosT*x0 + sinT*z0; float y1 = -…
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