Big bucks, no whammies, and STARCRAFT II! At least that’s Activision Blizzard CEO’s Bobby Kotick’s take. According to a recent [I]Wall Street Journal[/I] interview with Kotick, Activision Blizzard has exceeded an already belt-busting budget of $100 million on their soon-to-be industry-leading cash cow. Released in March of 1998, the science fiction real-time strategy (RTS) game StarCraft would go on to take the world by storm, changing the landscape of all things to come out of the RTS genre and forever leaving a dent in Korean productivity. It would later move on to take Game of the Year accolades from many …

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Hi, [? 1] How do I create an API for a game? [? 2] If this subject is too hard for a novice/intermediate programmer, where do I best find tutorials/resources about API's? [1] I asked myself this question, as well as google, yet no easy answers or explanations popped up, so this is where I go when everything else fails. The reason for asking this is, I downloaded an application that used a so called API-hook, a term which is much unfamiliar to me. My guess is that it is linked with the game's natives and can therefore use its …

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The End.