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Box2D physics engine works according to the rules of physics. You have to work a little bit to set it up to work with platforms like HTML5 Canvas, iOS or Flash. Read the details [Box2d coordinate system for HTML5 Canvas](http://www.gamingthinktank.com/2013/08/12/box2d-coordinate-system-for-html5-canvas/)

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Make money from games using Choke Point strategy. Something you are already familiar with, explained here from a different perspective.

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Collision Detection using Bounding Rectangle method [Collision Detection using Bounding Box method with KineticJS and HTML5](http://www.gamingthinktank.com/2013/07/11/collision-detection-using-bounding-rectangle-method-kineticjs-and-html5-canvas-tutorial/)

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This tutorial explains the mathematics behind collision detection using bounding circle method. Source code and online demo is available with the tutorial. [Bounding Circle collision detection: KineticJS/HTML5 Tutorial](http://www.gamingthinktank.com/2013/07/23/bounding-circle-collision-detection-kineticjshtml5-tutorial/)

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When I try to search kinetic.js tutorials, I mostly get links to http://www.html5canvastutorials.com or http://www.kineticjs.com/ . There are example in those sites, but not much explainnation. Documantation is also very poor comparing to lets say jquery documentation. There are also other sitesm but as I see they most often post …

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Create Snake game using KineticJS and HTML5 Canvas [Tutorial Part 1: Snake game using HTML5 and KineticJS](http://www.gamingthinktank.com/2013/04/28/tutorial-part-1-the-concept-snake-game-using-html5-canvas-and-kineticjs/) [Tutorial Part 2: Snake Game using HTML5 and KineticJS](http://www.gamingthinktank.com/2013/06/03/tutorial-part-2-snake-game-using-html5-canvas-and-kineticjs/)

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