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Edited Frame by Frame encoding of AVI / Animated GIFs
Hi all, I'm a very early user of Daniweb, and after a long break, and I'm hoping to participate a bit more in this forum again. I'm here specifically for … -
Edited Frame by Frame encoding of AVI / Animated GIFs
Hi all, I'm a very early user of Daniweb, and after a long break, and I'm hoping to participate a bit more in this forum again. I'm here specifically for … -
Created Frame by Frame encoding of AVI / Animated GIFs
Hi all, I'm a very early user of Daniweb, and after a long break, and I'm hoping to participate a bit more in this forum again. I'm here specifically for … -
Edited Automatically use more efficient floating point type
I'm working on a program that requires some very low level optimization. My question is, when precision isn't an important factor, how can I automatically use the most efficient floating … -
Created Automatically use more efficient floating point type
I'm working on a program that requires some very low level optimization. My question is, when precision isn't an important factor, how can I automatically use the most efficient floating … -
Replied To a Post in Getting started with SQL/C++
Thanks for the tips! I appreciate it. -
Created Getting started with SQL/C++
Hi, thanks for any help in advance. I was hoping to get some guidance for getting started with connecting to an SQL database online. I'm writing an application in Win32 … -
Replied To a Post in Simulate Ball + Elastic in console window
 For anybody who's interested in the math, here's a tutorial (made with the Flash IDE in mind): -
Created Simulate Ball + Elastic in console window
Saw [this](http://www.daniweb.com/software-development/cpp/code/216430/add-a-little-graphics-to-your-console) and decided to make a little spinoff with some physics of mine. Enjoy! -
Marked Solved Status for My virtual function isn't being overriden
hmm, think I figured it out -
Edited My virtual function isn't being overriden
hmm, think I figured it out -
Created My virtual function isn't being overriden
hmm, think I figured it out
The End.