Putting a picture into memory or into a picture box is quite easy with the LoadPicture function. Reading each pixel is also easy, if not slow, by using the point method, which returns a long value that you can then break up into the RGB triplet by using some simple math. On the other hand you could speed the reading of each pixel up by using the GetPixel API.
Once you get started on some code, if you have any problems come back and post the relevant code. We will be more than happy to help...
Good Luck