AndreRet commented: For being a team member. +0
happygeek commented: Well said! +0
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300!! Hahaha!
EDIT: Woops, my maths just flew to Mars. I'll make this 508 because Momerath, post after this one had already gone 2+ the post before this. And I'm A...
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Haha!
AndreRet and Kraai here to save the day!
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You and Kraai won on your own?! WOW
Do you get a prize? O.o
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Haai AndreRet...
Haai Kraai...
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A's are rising!
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Woop! So many team A's!
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I thought it would be easier because it helps you (drop down menu's and adds suggestions ect.) and you don't need to open up CMD to compile.
I used Eclipse when I started and I don't think I could've managed with it's syntax highlighting and it's compile button.
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You had convert.addActionListener(null); but there's no ActionListener because the ActionListener you asigned to convert is nothing, null.
Put 'implements ActionListener' after extends Applet and put 'this' in convert.addActionListener.
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I've been making games for a Nintendo DS homebrew with PAlib and DevkitPro and C code for a while now but I was wondering if DS game development would be available with Java.
If not the DS, what would Java be able to make games with?
I know that Android uses Java but what else does?
Thanks.
Finally a teammate!
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384, I'm basically the whole A team.
You could make a window by using JFrame from javax.swing.
JFrame window = new JFrame("This is my windows title")
You could use a JTextField so the user can input into the text field.
JTextField UserInput = new JTextField("Text to go inside the textfield, optional")
and you could have a string to get the text of the JTextField.
String s = UserInput.getText()
You should be able to understand this:
It doesn't seem like you have much chance on successfully creating an internet portal.
You don't sound convincing.
Also, at least use proper grammar will you?
Maybe you don't understand because English is not your native language?
God Damn it! How many A's are there?
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At least try to sound like you can.
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Team a
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Sigh...
He's saying you don't sound realistic. That it only sounds like a dream and probably won't come true.
People won't believe you, that this idea of yours will become major or at least known well.
In the class that doesn't work, you imported the wrong Timer.
What you need is javax.swing.Timer and not java.utils.Timer or some other Timer.
I think you need y == 20?
In your KeyPressed (KeyEvent e)class:
int getKey = e.getKeyCode();
if(getKey == KeyEvent.VK_0){
//if key 0 is pressed
}
Maybe try TheNewBoston tutorials on Youtube as well. They're very helpful to get started. Just do all the normal Java Programming tutorials and then goto the the API's and Docs.
http://www.youtube.com/user/thenewboston
Actually, I found out that because I was doing
<img></img>
<img></img>
instead of <img></img><img</img>
So thanks.