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The code can do the talking. main.cpp [CODE] #include "test.h" #include <iostream> #include <string> #define NL "\n" //"NL" = "New Line"(move the pointer to the next line) #define SL "\n\n" //"SL" = "Skip Line"(move the pointer 2 lines) int main() { Cool_Object.cool_function(); return 0; } [/CODE] test.h [CODE] #ifndef TEST_H … | |
Hi! I am just wondering what would be fastest(performance-wise) of Game Maker(with GML) or Python with Pygame? | |
Hi! I am kind of new at pygame and I can't use functions. I define the "screen" variable outside of all functions(the "screen" variable is the "window"), and I can't use it in functions. I know it has to be global, but that won't work. Anyway the best i can … | |
Hi, this is my first post. I am making my first real text based adventure game in python and I've got an error: unbound method Main() must be called with Game instance as first argument (got nothing instead) But I am no where nere finsihed on the game as of … |
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