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Hey guys, I'm trying to make an AI character perform a pattern movement when a certain action occurs rather than have him do it all the time. I call two different methods, one to move him left, then move him right, the problem is the first method is still active …

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I'm doing a class project, creating a text based game, separate compilation must be used. The descriptions for each room must be kept in it's own class. Here is an example of what I have: Room.h #ifndef ROOM_H #define ROOM_H #include<iostream> #include<string> using namespace std; class Room{ public: ///set the …

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Hi guys, I'm trying to make an enemy object follow a player object but I'm having a problem with picking up the player co-ordinates, it gives me an error "Player object has no attribute x" Here's whats iv'e got: [CODE] import pygame pygame.init() class Player(pygame.sprite.Sprite): def __init__(self): pygame.sprite.Sprite.__init__(self) self.image = …

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Hey guys, I'm working on my game project for college, I have the code started, just enough to put the sprite on the screen and have a scrolling background. It is telling me there are no errors but when i go to run the game it terminates immediately, it's got …

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Hey guys, hope I'm in the right section here, I presume Pygame falls under python. I'm trying to make a circle move left,right,up or down depending on the users input (e.g if the user presses the "a" key then the circle will move left by itself, rebound off the edge …

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