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- Interests
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10 Posted Topics
I want to add an icon to my C command line project in Xcode. Is there a way to do this? if so please tell me how. Thank you. EDIT: it is an openGL project | |
Re: On windows if the file has not been overwritten it usually has a '~' in front of the name to tell windows that it can be overwritten. This may be helpful if you choose to mount the drive on another machine. | |
Re: What kind of converter? I can only suggest Apples Mac Dev website at: [URL="http://developer.apple.com/devcenter/mac/index.action"]http://developer.apple.com/devcenter/mac/index.action[/URL]. You should be able to search for threads specifically about Xcode. The website also has some resources you could use. | |
Re: [QUOTE]the image of my national flag which look like this.[/QUOTE]was there supposed to be a link at the 'this'? ANSI C does not support graphics, maybe use the win32 API (tutorial [URL="http://www.functionx.com/win32/Lesson01.htm"]here[/URL]) or OpenGL (tutorial [URL="http://fly.cc.fer.hr/~unreal/theredbook/"]here[/URL]). | |
Re: [URL="http://developer.gnome.org/gtk-tutorial/stable/"]Here[/URL] ![]() | |
In my program you should be able to look around smoothly with the mouse, my code works, but I'm wondering if there is any better, smoother way of doing this. My code to get the mouse position as if the center of the window was 0,0 (LookAround() is the passive … | |
I am working on an OpenGL project in C using Xcode 3.2.6. It is a tutorial program and yet I am having problems with it. When I double-click Project.app, it opens for a quarter of a second then closes. The source is: [CODE]#import <Cocoa/Cocoa.h> #include <GLUT/GLUT.h> int main(int argc, char … | |
Re: Did you have to use [CODE]a = a + 1[/CODE]? [CODE]a++[/CODE]will be more simple. | |
I used a multi dimensional array: [CODE]int grid[3][3];[/CODE] then I assigned all the variables in the array to the number 2 like this:[CODE] grid[0][0] = 2; grid[0][1] = 2; grid[0][2] = 2; grid[1][0] = 2; grid[1][1] = 2; grid[1][2] = 2; grid[2][0] = 2; grid[2][1] = 2; grid[2][2] = 2;[/CODE] … |
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