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Began Watching Game development
Which language is the most widely used, especially one that is used in game development companies? Also which is hot? which is easy and whats the current trend in game … -
Replied To a Post in Game development
Just a follow up to add a few suggestions. As far as graphics, there are several free graphics repositories open to use. Just Google them (like "character sprite generator"). As … -
Created Windows Devs Only: Should I learn Power Shell?
Hey, DaniWeb! I need your opinions. I'm looking to expand my skillset, particularly in the Windows department. On a scale of "Eh, maybe later" to "Do it! Do it now!" … -
Began Watching Windows Devs Only: Should I learn Power Shell?
Hey, DaniWeb! I need your opinions. I'm looking to expand my skillset, particularly in the Windows department. On a scale of "Eh, maybe later" to "Do it! Do it now!" … -
Began Watching Ideas on third year project
Hi Everyone I am a first year student but I started thinking about a third year project. I would like to know something that is programming related and less algorithms … -
Replied To a Post in Ideas on third year project
See above, but here's a little advice too. Pick a programming language. Write a podcast ripper in that language. Add in multithreading to download multiple files at once. Add a … -
Began Watching pls advice me am i doing right with proceeding with core java
hi, its like this i did c++ at my school level for almost 2 years....its been 6 years since i have done any programming.....due to college studies......now i want to … -
Replied To a Post in pls advice me am i doing right with proceeding with core java
Maybe this will illuminate you. This site studies the top programming languages by usage. http://www.tiobe.com/index.php/content/paperinfo/tpci/index.html C is #1. (As it should be.) Guess who's #2? -
Began Watching Asterisk Triangle
Someone help me creating a this program. Well, I need a program that makes a triangle out of asterisk but it doesnt use "for" loop it only requires "do-while" loop. … -
Replied To a Post in Asterisk Triangle
1. One do loop needs to enclose the other. 2. The variable in the inner loop (perhaps **counter**) needs to reset to zero everytime the outer loop starts. 3. After … -
Began Watching pibonacci series
write a c++ program generat a fibonacci series using while loop statement .(Hint0,1,1,2,3,5,8,13,21,34,55,...) -
Replied To a Post in pibonacci series
Potentially useless anecdote: When I was studying for my Bachelor's, I took a class called Programming Languages (later to be replaced by compilers). The subject of study was an obscure … -
Replied To a Post in Ruin the above poster's wish.
Granted, but you went too far in the "Airing of Grievances". There is now a law-suit pending. I wish that I'd get over this cold, that my new medication wouldn't … -
Began Watching Date validation
We need it tomorrow, the code for the assignment #3 and #4 question. There was no continuation. Date Class Project (part #3) Add the following data items to your Date … -
Replied To a Post in Date validation
Here's something I found on StackOverflow. http://stackoverflow.com/questions/5270272/how-to-determine-day-of-week-by-passing-specific-date -
Began Watching help with iterator & array
// Expect to print values of arr[0] to arr[4] #include <iostream> #include <vector> using namespace std; int main() { vector<int *> ptrList; int arr[] = { 0, 10, 20, 30, … -
Replied To a Post in help with iterator & array
Beat me to it again! I'll just add that **itr** isn't directly affected by **i**, so the first run through when **itr** is at the beginning, **itr-1** is pointing at … -
Began Watching iterator and overloading
So I was asked to solve this question...however when i compile it, it doesn't work...could somebody tell me what's wrong and how to solve it (im guessing it's something to … -
Replied To a Post in iterator and overloading
Now, I'm not a terribly smart man, but on **line 17**, wouldn't you be trying to print the **value** property of the **Integer** that **itr** points to? EDIT: Beat me …
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