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Hi all.
Would it be a good idea to have a polar coordinate class and derive from it spherical and cylindrical coordinate classes?
Or should I keep 3 separate classes?

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Last Post by ddanbe
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  1. Is SphericalCoordinate a kind of PolarCoordinate? If not, it shouldn't be a subclass. EndOf.
  2. Are there situations where you will use or accept a PolarCoordinate without worrying about whether it's cylindrical or spherical? If so, the common superclass will be useful
  3. Is there a useful amount of implementation detail that's common to spherical and cylindrical? If so a superclass could be useful
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As of your first question it made it very clear to me. I'll keep 3 separate classes.
Although a "component" of a spherical and cylindrical coordinate, could be considered a 2D polar coordinate, there is no real relation.
Thanks for helping clarify that. :)

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