This little snippet combines a Tkinter GUI application with sound from the pygame mixer. The snippet should do fairly well across platforms. I tested it on a Windows XP machine, but let me know your experience with other platforms.
# play a sound on a key press, combines Tkinter with the PyGame mixer # PyGame is free from: http://www.pygame.org/news.html # tested with Python24 and PyGame171 vegaseat 15nov2006 from Tkinter import * from pygame import mixer def on_key(event): # any normal key (0..9, A..Z, a..z) if event.char == event.keysym: if event.char == '1': sound1.play() if event.char == '2': sound2.play() prompt = 'Press key 1 or 2 to play a sound' mixer.init(44100) # pick sounds you have ... # copy to working directory or indicate full path try: # create the sound instances sound1 = mixer.Sound("boing.wav") sound2 = mixer.Sound("beep.wav") except: prompt = "Error: Sound file not found" root = Tk() label1 = Label(root, text=prompt, width=len(prompt), bg='yellow', fg='red') label1.pack() label1.bind_all('<Key>', on_key) root.mainloop()
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