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A GUI form of the Game of Craps. Takes in total bank roll and bet for each round of the game.

*Two seperate programs, Craps and CrapsData(Craps Class)*

// Arman Majumder
// Game of Craps GUI
// Requires Craps Data Class <CrapsData.java>  Included in bottom

   import javax.swing.*;
   import java.awt.*;
   import java.awt.event.*;
   import java.util.*;
   import java.io.*;
   import java.util.Random;

    public class Craps extends JFrame
   {
      private CrapsData craps = new CrapsData();
      
      private JLabel moneyLabel = new JLabel("Total Money");
      private JLabel betLabel = new JLabel("Bet Amount");
      private JTextField moneyField = new JTextField("$$$");
      private JTextField betField = new JTextField("$$$");
      private JButton rollButton = new JButton("ROLL");
      
       public Craps()
      {
         JPanel dataPanel = new JPanel(new GridLayout(2, 2, 12, 6));
         dataPanel.add(moneyLabel);
         dataPanel.add(betLabel);
         dataPanel.add(moneyField);
         dataPanel.add(betField);
      
         JPanel buttonPanel = new JPanel();
         buttonPanel.add(rollButton);
         Container container = getContentPane();
         container.add(dataPanel, BorderLayout.CENTER);
         container.add(buttonPanel, BorderLayout.SOUTH);
         rollButton.addActionListener(new RollListener());
      }
   	
       private class RollListener implements ActionListener
      {
          public void actionPerformed(ActionEvent e)
         {
            int play = 0;
            int win = 0;
            int loss = 0;
            int total = 0;
            boolean playAgain = true;
               
            while (playAgain && play==0)
            {       
               try
               {
                  String input = moneyField.getText();
                  double money = Double.parseDouble(input);
                  craps.setMoney(money);
               
                  String input2 = betField.getText();
                  double bet = Double.parseDouble(input2);
                  craps.setBet(bet);
                          
                  if(bet > money)
                  {
                     JOptionPane.showMessageDialog(null, "Bet is greater than total Money", "ERROR", JOptionPane.ERROR_MESSAGE);         
                     System.exit(0);
                  }
               
                  for (int count = 1; count>-1 ; count++)
                  {
                     Random generator = new Random();
                     int dice = generator.nextInt(12) + 2;
                  
                     if(dice == 7 || dice == 11)
                     {
                        win++;
                        money += bet;
                        JOptionPane.showMessageDialog(null, "WIN!!! \n" + "You rolled a " + dice); 
                        play++; 	
                        moneyField.setText("" + money);   
                        break;
                     }
                        
                     else if(dice == 2 || dice == 3 || dice == 12)
                     {
                        loss++;
                        money -= bet;
                        JOptionPane.showMessageDialog(null, "Loss \n" + "You rolled a " + dice); 
                        play++;
                        moneyField.setText("" + money);
                        if(money == 0)
                           JOptionPane.showMessageDialog(null, "Out of Money", "ERROR", JOptionPane.WARNING_MESSAGE);  
                        break; 	
                     }	
                     
                     else 
                     {  
                        JOptionPane.showMessageDialog(null, "Roll Again \n" + "You rolled a " + dice); 
                       
                        int dice2 = generator.nextInt(12) + 2;
                        
                        if (dice2 == dice)
                        {
                           win++;
                           money += bet;
                           JOptionPane.showMessageDialog(null, "WIN!!! \n" + "You rolled a " + dice2); 
                           play++;
                           moneyField.setText("" + money);
                           count++;
                           break;
                        }
                           
                        else if (dice2 == 7)
                        {
                           loss++;
                           money -= bet;
                           JOptionPane.showMessageDialog(null, "Loss \n" + "You rolled a " + dice2); 
                           play++;
                           moneyField.setText("" + money);
                           if(money < bet)
                              JOptionPane.showMessageDialog(null, "Out of Money", "ERROR", JOptionPane.WARNING_MESSAGE);  
                           count++;
                           break;
                        }
                        
                        else
                        {
                        
                        }                     	
                     
                        int option = JOptionPane.showConfirmDialog(null, "Are you ready to quit?", "select an option", JOptionPane.YES_NO_OPTION);
                     
                        if (option == 0)
                        {
                           JOptionPane.showMessageDialog(null, "High Roller Status\n" + "Total Money : $" + money);
                           System.exit(0);
                        }
                        
                        else
                        {
                           play = 0;
                           break;
                        }
                     }
                     break;
                  }
               }
                   catch(Exception ex)
                  {
                     JOptionPane.showMessageDialog(null, "ERROR: Input Syntax", "ERROR", JOptionPane.ERROR_MESSAGE);         
                     break;
                  }
            }   
         }
      }

       public static void main(String [] args)
      {
         Craps theGUI = new Craps();
         theGUI.setTitle("Craps Game");
         theGUI.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
         theGUI.pack();
         theGUI.setVisible(true);
      }
   }

//////////////////////////////////////////////////////////////////////////////////
//Craps Data Class
//New Program
/////////////////////////////////////////////////////////////////////////////////

// Arman Majumder
// Corresponds with Craps <Craps.java>

    public class CrapsData
   {
      private double cashMoney;
   
       public void setMoney(double cash)
      {
         cashMoney = cash;
      }
       public void setBet(double cash)
      {
         cashMoney = cash;
      }
       public double getMoney()
      {
         return cashMoney;
      }
       public double getBet()
      {
         return cashMoney;
      }   
   }