I’ve started a project that allows users to edited wav files (flange, distortion) and but them in a sequence and make a loop.
I want to be able to visualize the actual sound wave of the file (like if you dropped a sound file in Audacity (and then in future adapt it to what is playing)) and this is where I’ve hit a brick wall!
I’m not sure what to really do in order to accomplish this! I’ve tried reading the bits (as used with the adding effects) and using draw line to paint a frequency. This has made something, but defiantly not what the sound wave looks like!! (i checked it using Audacity/Fruityloops)
does anyone have any ideas for me where to start?!
thanks alot! =)