I am having a really weird problem with my OpenGL Program. When I compile it in Debug mode and run it through Visual Studio 6, it works fine, but when I run it from windows, it works fine until the part where you go to manipulate the camera of OpenGL Render. Its the same in release mode, except it wont work through visual studio either. The code is too big to paste here so if you want a copy of it email me at <snip email> and ill email you a copy.
I am stuck and have no idea whats wrong. This is for a school assignment, so i kind of need help quick.
Thanks in advance,