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Is it posibble to have a count-down timer while I'm doing something else in the console? it's a simple game wherein a specified time is allowed for the player..if possible, how? I created a timer but it waits until it finishes before proceding to the game..tnx in advance

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Last Post by c++ prog
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so it can be done using multithreading...and i don't even have any idea how to do one! lol...maybe i'll just scrap the timer idea on the game..but tnx anyways for your response

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Creating another thread is pretty trivial, depending on the operating system. For example, in MS-Windows just call CreateThread() leaving most parameter values 0.

#include <windows.h>

DWORD WINAPI ThreadProc(void* lpParameter)
{
    // put your timer code here


    return 0;
}

int main()
{
      DWORD ThreadID = 0;
      CreateThread(0,0, ThreadProc, 0, 0, &ThreadID);

}
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but we haven't discussed it yet those..I don't have any idea.. and I think it's already an advanced programming... so my professor will understand my situation. Anyway, I revised the game and it still looks fine even without the timer...

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