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I plan to write a detailed rogue like in python. But first, I have a few questions...
how do i get started:

how to make the screen
how to make the maps
how to make the main character move when you press a key
how to make it saveable

if anyone can give me code examples for this that would be great.
Also, has anyone written a python roguelike before?

thanks ahead of time.

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Last Post by Freaky_Chris
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Anybody who doesn't know what he's talking about and too lazy to google: wiki

If I were you I would look into pygame, as that would give you an easy-to-develop GUI with which to interact. The rest is simple python work.

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If you search this forum you'll find lots of good examples of how to use pygame. Either that or your friendly google portal to the web.

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Their big goal is to dethrone C/C++ from kingship of gaming programming!

Good luck to them on that one, as an interpreted language its not exactly the fasted language out there. Although i must say Oblivion use Python very well, but that isn't so much Pygame as far as im aware.

Chris

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