Hi All,

I have created a two frames(Frame-1 and Frame-2) using BOA Constructor. Frame-1 has a button on it. On click of this button frame-2 is popped up to the user. I want the focus to be set only on Frame-2. What I mean is that: The application should not allow the User to click any of the controls present on Frame-1 until he closes Frame-2.
How can I do this?
Any help is much appreciated!!!

Regards,
Dinil

You could use Hide() and Show(), or, if the frames are equal in size, position them on top of each other:

# create two frames with wxFrame, only one is showing

import wx

class Frame1(wx.Frame):
    def __init__(self, parent, mytitle):
        wx.Frame.__init__(self, parent, wx.ID_ANY, mytitle)
        self.SetBackgroundColour("green")
        # pass frame1 to frame2 as instance self
        self.frame2 = Frame2(None, 'Frame1', self)

        # create input widgets
        self.button1 = wx.Button(self, wx.ID_ANY, label='Frame2')
        self.button2 = wx.Button(self, wx.ID_ANY, label='Button2')
        self.button3 = wx.Button(self, wx.ID_ANY, label='Button3')
        # bind mouse event to an action
        self.button1.Bind(wx.EVT_BUTTON, self.button1Click)

        # use a box sizer to lay out widgets
        sizer_v = wx.BoxSizer(wx.VERTICAL)
        # Add(widget, proportion, flag, border)
        sizer_v.Add(self.button1, 0, flag=wx.ALL, border=10)
        sizer_v.Add(self.button2, 0, flag=wx.ALL, border=10)
        sizer_v.Add(self.button3, 0, flag=wx.ALL, border=10)
        self.SetSizer(sizer_v)

        # size the frame so all the widgets fit
        self.Fit()

    def button1Click(self, event):
        """button1 has been left clicked"""
        # self is instance frame1
        self.Hide()
        self.frame2.Show()


class Frame2(wx.Frame):
    def __init__(self, parent, mytitle, frame1):
        wx.Frame.__init__(self, parent, wx.ID_ANY, mytitle)
        self.SetBackgroundColour("brown")
        self.frame1 = frame1

        # create input widgets
        self.button1 = wx.Button(self, wx.ID_ANY, label='Frame1')
        self.button2 = wx.Button(self, wx.ID_ANY, label='Button2')
        self.button3 = wx.Button(self, wx.ID_ANY, label='Button3')
        # bind mouse event to an action
        self.button1.Bind(wx.EVT_BUTTON, self.button1Click)
        # responds to exit symbol x on frame2 title bar
        self.Bind(wx.EVT_CLOSE, self.button1Click)

        # use a box sizer to lay out widgets
        sizer_v = wx.BoxSizer(wx.VERTICAL)
        # Add(widget, proportion, flag, border)
        sizer_v.Add(self.button1, 0, flag=wx.ALL, border=10)
        sizer_v.Add(self.button2, 0, flag=wx.ALL, border=10)
        sizer_v.Add(self.button3, 0, flag=wx.ALL, border=10)
        self.SetSizer(sizer_v)

        # size the frame so all the widgets fit
        self.Fit()

    def button1Click(self, event):
        """button1 has been left clicked"""
        # self is instance frame2
        self.Hide()
        self.frame1.Show()


app = wx.App(0)
# create a MyFrame instance and show the frame
frame1 = Frame1(None, 'Frame1')
frame1.Show()
app.MainLoop()
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