Hi, guys i need some help!

i need to make a txt file with the "-A" command (in shell). that already is implemented in the client, then the client send the file thru sockets and arrive to the server, the server save the file in his directory. But the code is not working!

here is the code in C

//// CLIENT

#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <string.h>
#include <unistd.h>
#include <stdio.h>

#define SOCKET_ERROR        -1
#define BUFFER_SIZE         2048
#define HOST_NAME_SIZE      255

int  main(int argc, char* argv[])
{
    int hSocket;                 /* handle to socket */
    struct hostent* pHostInfo;   /* holds info about a machine */
    struct sockaddr_in Address;  /* Internet socket address stuct */
    long nHostAddress;
    char pBuffer[BUFFER_SIZE];
    unsigned nReadAmount;
    char strHostName[HOST_NAME_SIZE];
    int nHostPort;
    system("ps -A > prueba.txt");
	
    if(argc < 3)
      {
	printf("\nUsage: client host-name host-port\n");
	return 0;
      }
    else
      {
	strcpy(strHostName,argv[1]);
	nHostPort=atoi(argv[2]);
      }

    printf("\nMaking a socket");
    /* make a socket */
    hSocket=socket(AF_INET,SOCK_STREAM,IPPROTO_TCP);

    if(hSocket == SOCKET_ERROR)
    {
        printf("\nCould not make a socket\n");
        return 0;
    }

    /* get IP address from name */
    pHostInfo=gethostbyname(strHostName);
    /* copy address into long */
    memcpy(&nHostAddress,pHostInfo->h_addr,pHostInfo->h_length);

    /* fill address struct */
    Address.sin_addr.s_addr=nHostAddress;
    Address.sin_port=htons(nHostPort);
    Address.sin_family=AF_INET;

    printf("\nConnecting to %s on port %d",strHostName,nHostPort);

    /* connect to host */
    if(connect(hSocket,(struct sockaddr*)&Address,sizeof(Address)) 
       == SOCKET_ERROR)
    {
        printf("\nCould not connect to host\n");
        return 0;
    }

    /* read from socket into buffer
    ** number returned by read() and write() is the number of bytes
    ** read or written, with -1 being that an error occured */
    /* write what we received back to the server */


	FILE *archivo;
	archivo = fopen("/home/lab/pro/prueba.txt", "r");
       char caracteres[540];
       printf ("\nEl contenido del archivo de prueba es \n\n");
       while (feof(archivo) >= 0){
       fgets(caracteres,540,archivo);
       write(hSocket,caracteres,540);
       printf ("%s",caracteres);



       }

    printf("\nClosing socket\n");
    /* close socket */                       
    if(close(hSocket) == SOCKET_ERROR)
    {
        printf("\nCould not close socket\n");
        return 0;
    }
}

////// SERVER

#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <string.h>
#include <unistd.h>
#include <stdio.h>

#define SOCKET_ERROR        -1
#define BUFFER_SIZE         2048
#define MESSAGE             "This is the message I'm sending back and forth"
#define QUEUE_SIZE          1

int main(int argc, char* argv[])
{
    int hSocket,hServerSocket;  /* handle to socket */
    struct hostent* pHostInfo;   /* holds info about a machine */
    struct sockaddr_in Address; /* Internet socket address stuct */
    int nAddressSize=sizeof(struct sockaddr_in);
    char pBuffer[BUFFER_SIZE];
    int nHostPort;

    if(argc < 2)
      {
	printf("\nUsage: server host-port\n");
	return 0;
      }
    else
      {
	nHostPort=atoi(argv[1]);
      }

    printf("\nStarting server");

    printf("\nMaking socket");
    /* make a socket */
    hServerSocket=socket(AF_INET,SOCK_STREAM,0);

    if(hServerSocket == SOCKET_ERROR)
    {
        printf("\nCould not make a socket\n");
        return 0;
    }

    /* fill address struct */
    Address.sin_addr.s_addr=INADDR_ANY;
    Address.sin_port=htons(nHostPort);
    Address.sin_family=AF_INET;

    printf("\nBinding to port %d",nHostPort);

    /* bind to a port */
    if(bind(hServerSocket,(struct sockaddr*)&Address,sizeof(Address)) 
                        == SOCKET_ERROR)
    {
        printf("\nCould not connect to host\n");
        return 0;
    }
 /*  get port number */
    getsockname( hServerSocket, (struct sockaddr *) &Address,(socklen_t *)&nAddressSize);
    printf("opened socket as fd (%d) on port (%d) for stream i/o\n",hServerSocket, ntohs(Address.sin_port) );

        printf("Server\n\
              sin_family        = %d\n\
              sin_addr.s_addr   = %d\n\
              sin_port          = %d\n"
              , Address.sin_family
              , Address.sin_addr.s_addr
              , ntohs(Address.sin_port)
            );


    printf("\nMaking a listen queue of %d elements",QUEUE_SIZE);
    /* establish listen queue */
    if(listen(hServerSocket,QUEUE_SIZE) == SOCKET_ERROR)
    {
        printf("\nCould not listen\n");
        return 0;
    }

    for(;;)
    {
        printf("\nWaiting for a connection\n");
        /* get the connected socket */
        hSocket=accept(hServerSocket,(struct sockaddr*)&Address,(socklen_t *)&nAddressSize);

	printf("\nGot a connection\n");
       
	
        /* number returned by read() and write() is the number of bytes
        ** read or written, with -1 being that an error occured
        ** write what we received back to the server */
        /* read from socket into buffer */
 
       read(hSocket,pBuffer,540);
	printf(pBuffer);	
 
	printf("\nClosing the socket");
        /* close socket */
        if(close(hSocket) == SOCKET_ERROR)
        {
         printf("\nCould not close socket\n");
         return 0;
        }
    }
}

HELP PLEASE!!

Please use code tags.

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