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I dont know if this is the right forum for this, and please move this thread if it is but i want someone to help me with making a game with python it will be a text game, with charactor creation, fighting, exploring, and lots more, so PM me if your interested :)

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Last Post by shadwickman
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Yay! I've been wanting to do this for a while, but never got around to completing this sort of thing on my own :)
I'd enjoy working on a project like this (as long as its in Python, no Java or C++ please :P)

P.S. There is a Game Development forum :P but it's ok

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yay, it'll be more fun because your not some random, i've seen you around,
yeah its in python
any more questions?

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Have you planned out anything for the game yet? As in storyline, characters, aspects of gameplay like stats, etc?

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not really, but i've made a warrior class if thats the theme of the game you want:

class Warior(object):
    def __init__( self,name,age,strength,stamina,weapon,armor ):
        self.attributes = {
            ## Personal details
            "name" : name,
            "age" : age,
            ## Stats
            "strength" : strength,
            "stamina" : stamina,
            ## equpiment
            "weapon" : weapon,
            "armor" : armor,
        }

as you can see, this is very basic but it will be expanded. any suggestions would be appreciated :)

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i didnt do much planning because i wanted it to be more of a group effort instead of me telling you what to do.

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Ok sounds good. I would go even further with the Warrior and make a base Actor class, for all characters, and subclass that. Like this:

class Actor(object):
    def __init( self, name, age ):
        self.attributes = {
            "name": name,
            "age":  age
        }
        # etc...
    

class Warrior(Actor):
    def __init__( self, name, age, strength, stamina, weapon, armour ):
        Actor.__init__( self, name, age )
        for att in ['strength', 'stamina', 'weapon', 'armour']:
            self.attributes[att] = eval(att)
        # etc...

The benefits will be much more apparent as it gets more complicated.
I sent you a PM also, if you wanna check that, as we should stop just talking over the thread with more needless posts.

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