Hey, Im using readprocessmemory to get information on a game, but for some reason it skips two bytes..
part of my structure is similar to
WORD a; DWORD b; DWORD c; DWORD d;
and i read the following memory into it:
00 00 FF FF FF FF 02 00 00 00 FF FF FF FF
i get the result
a=00 00 b= FF FF 02 00 // should be FF FF FF FF c= 00 00 FF FF d= FF FF ?? ??
does anyone know why it would skip 4 bytes??
i read everything at once, and i have everything in the rest of the struct working, and just happen to notice this issue...