#include <iostream>

using namespace std;

int main()
{
    char flip;
    int coin, flipnum, flipint, count, evod;
    string you, enemy;
    int hityou, hitenemy, youhealth, enemyhealth;
    

    srand(time(0));                  //makes rand work
    
    
  cout<<"CHOOSE YOUR MANBEAST: ";             //Choose a fighter
  getline(cin,you);                                      
  youhealth = rand() % 15 + 95;                  //Your fighter's health  
  cout<<endl<<endl<<"WHO SHALL CHALLENGE HIM?: ";      //Choose opponent 
  getline(cin,enemy);
  enemyhealth = rand() % 15 + 95;                //Enemy's health                       
  cin.get();                                                   
  cout<<endl<<endl<<you<<" vs. "<<enemy;          
  
  
  cout<<endl<<endl<<"Flip a coin to see who starts. Heads or tails (h/t): ";    //COIN TOSS
  cin>>flip;
  cout<<endl<<endl;
  
  flipint = static_cast<int>(flip);
  coin = rand() % 2 + 1;
  cin.get();
  
  
  if (flipint == 104) {
           flipnum = 1;
           }
           
  else if (flipint == 116){
       flipnum = 2;
       }
       
  if (coin == flipnum){
              if (coin == 1){
                 cout<<"Heads! You won the toss!"<<endl;
                 }
              else {
                cout<<"Tails! You won the toss!"<<endl;         
                }
                cout<<endl<<"You get the first hit!";
                
           }
  
  
  else {
       if (coin == 1){
              cout<<"Sorry it was heads... you lost :("<<endl;
              
              }
           else {
                cout<<"Sorry it was tails... you lost :("<<endl;         
           }
           cout<<endl<<enemy<<" gets the first hit!";
           }                                                              // END COIN TOSS
  
  cin.get();
  
  cout<<endl<<endl<<endl<<"FIGHT!"<<endl<<endl;   
  
  cin.get();
  
  cout<<"You have "<<youhealth<<" health"<<endl;
  cin.get();
  cout<<enemy<<" has "<<enemyhealth<<" health"<<endl<<endl;
  cin.get();
  
  hityou = rand() % 21;
  hitenemy = rand() % 21;
  
 
           if(coin == flipnum){
                   enemyhealth = enemyhealth - hityou;
                        cout<<"You strike "<<enemy<<" for "<<hityou<<" points!!! "<<endl;
                        cout<<enemy<<" has "<<enemyhealth<<" health left!"<<endl;
           }
  
          else{
               youhealth = youhealth - hitenemy;
               cout<<right<<enemy<<" hits you for "<<hitenemy<<" points!!! "<<endl;
               cout<<right<<"You have "<<youhealth<<" health left!"<<endl;
          }
  cin.get();
  while(youhealth > 0 && enemyhealth > 0){
                  evod = count % 2;
                  if(evod == 0){
                          if(coin != flipint){
                                    hityou = rand() % 21;
                                    hitenemy = rand() % 21;
                                             if( hityou > 10 ){
                                                 cout<<"\a";
                                                 }
                                  enemyhealth = enemyhealth - hityou;
                                  cout<<"You hit "<<enemy<<" for "<<hityou<<" points!"<<endl;
                                  cout<<enemy<<" has "<<enemyhealth<<" health!!!"<<endl;
                                   cin.get();
                                  }
                                 
                          else if(coin == flipint){
                                 hityou = rand() % 21;
                                 hitenemy = rand() % 21;
                                           if( hitenemy > 10 ){
                                                 cout<<"\a";
                                                 }
                               youhealth = youhealth - hitenemy;
                               cout<<right<<enemy<<" hits you for "<<hitenemy<<" points!"<<endl;
                               cout<<right<<"You have "<<youhealth<<" health!!!"<<endl;
                               cin.get();                              
                               }
                              
                          count++;
                          }
                  else if (evod == 1){
                       if(coin != flipint){
                                 hityou = rand() % 21;
                                 hitenemy = rand() % 21;
                                           if( hitenemy > 10 ){
                                                 cout<<"\a";
                                                 }
                               youhealth = youhealth - hitenemy;
                               cout<<right<<enemy<<" hits you for "<<hitenemy<<" points!"<<endl;
                               cout<<right<<"You have "<<youhealth<<" health!!!"<<endl;
                               cin.get();
                               }
                                               
                       else if(coin == flipint){
                              hityou = rand() % 21;
                              hitenemy = rand() % 21;
                                        if( hityou > 10 ){
                                                 cout<<"\a";
                                                 }
                               enemyhealth = enemyhealth - hityou;
                               cout<<"You hit "<<enemy<<" for "<<hityou<<" points!"<<endl;
                               cout<<enemy<<" has "<<enemyhealth<<" health!!!"<<endl;
                               cin.get();                                 
                                  }
                                  count++;
                        
                          }
                  
                  }
   if (youhealth <= 0){
      cout<<right<<"\a\a\a\a\a\a"<<enemy<<" has defeated "<<you<<"!!!!"<<endl<<endl;
                       }
   else if (enemyhealth <= 0){
        cout<<right<<"\a\a\a\a\a"<<you<<" has defeated "<<enemy<<"!!!!"<<right<<endl<<endl;
                       }    
                               
                              
  

      cin.get();
      return 0;
  
}

Lol who can make this as short as possible

I "shortened" it by more than 40%.

#include <iostream>
using namespace std;
int main()
{
	char flip;
	int coin, flipnum, flipint, count=0, evod, hityou, hitenemy, youhealth, enemyhealth;;
	string you, enemy;
	char flipname[2][25] = {"Heads", "Tails"};
	srand(time(0));                  //makes rand work
	cout<<"CHOOSE YOUR MANBEAST: ";             //Choose a fighter
	getline(cin,you);                                      
	youhealth = rand() % 15 + 95;                  //Your fighter's health  
	cout<<endl<<endl<<"WHO SHALL CHALLENGE HIM?: ";      //Choose opponent 
	getline(cin,enemy);
	enemyhealth = rand() % 15 + 95;                //Enemy's health                                                                       
	cout<<endl<<endl<<you<<" vs. "<<enemy <<endl<<endl<<"Flip a coin to see who starts. Heads or tails (h/t): ";    //COIN TOSS
	cin>>flip;
	flipint = static_cast<int>(flip);
	coin = rand() % 2 + 1;
	cin.get();
	if (flipint == 104) 
		flipnum = 1;
	else if (flipint == 116)
		flipnum = 2;
	if (coin == 1)
		cout<<"\n\n" << flipname[flipnum-1] << "! You won the toss!\nYou get the first hit!";
	else
		cout<<"\n\nSorry it was " << flipname[coin-1] << "... you lost :("<<endl;
	cin.get();
	cout<<endl<<endl<<endl<<"FIGHT!"<<endl<<endl;   
	cin.get();
	cout<<"You have "<<youhealth<<" health"<<endl;
	cin.get();
	cout<<enemy<<" has "<<enemyhealth<<" health"<<endl<<endl;
	cin.get();
	hityou = rand() % 21;
	hitenemy = rand() % 21;
	if(coin == flipnum){
		enemyhealth = enemyhealth - hityou;
		cout<<"You strike "<<enemy<<" for "<<hityou<<" points!!! "<<endl <<enemy<<" has "<<enemyhealth<<" health left!"<<endl;
	}
	else{
		youhealth = youhealth - hitenemy;
		cout<<right<<enemy<<" hits you for "<<hitenemy<<" points!!! "<<endl <<right<<"You have "<<youhealth<<" health left!"<<endl;
	}
	cin.get();
	while(youhealth > 0 && enemyhealth > 0){
		hityou = rand() % 21;
		hitenemy = rand() % 21;
		evod = count % 2;
		if(evod == 0){
			if(coin != flipint){
				if( hityou > 10 )
					cout<<"\a";
				enemyhealth = enemyhealth - hityou;
				cout<<"You hit "<<enemy<<" for "<<hityou<<" points!"<< endl <<enemy<<" has "<<enemyhealth<<" health!!!"<<endl;
				cin.get();
			}
			else if(coin == flipint){
				if( hitenemy > 10 )
					cout<<"\a";
				youhealth = youhealth - hitenemy;
				cout<<right<<enemy<<" hits you for "<<hitenemy<<" points!"<<endl <<right<<"You have "<<youhealth<<" health!!!"<<endl;
				cin.get();                              
			}
			count++;
		}
		else if (evod == 1){
			if(coin != flipint){
				if( hitenemy > 10 )
					cout<<"\a";
				youhealth = youhealth - hitenemy;
				cout<<right<<enemy<<" hits you for "<<hitenemy<<" points!"<<endl <<right<<"You have "<<youhealth<<" health!!!"<<endl;
				cin.get();
			}
			else if(coin == flipint){
				if( hityou > 10 )
					cout<<"\a";
				enemyhealth = enemyhealth - hityou;
				cout<<"You hit "<<enemy<<" for "<<hityou<<" points!"<<endl <<enemy<<" has "<<enemyhealth<<" health!!!"<<endl;
				cin.get();                                 
			}
			count++;
		}
	}
	if (youhealth <= 0)
		cout<<right<<"\a\a\a\a\a\a"<<enemy<<" has defeated "<<you<<"!!!!"<<endl<<endl;   
	else if (enemyhealth <= 0)
		cout<<right<<"\a\a\a\a\a"<<you<<" has defeated "<<enemy<<"!!!!"<<right<<endl<<endl;
	cin.get();
}

Edited 7 Years Ago by restrictment: n/a

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