Hi all,
just to be sure. I have a C++ DLL in which I am implementing a bit of low-level functionality. To this library I wish to pass a managed System.String pointer (ref) so that the library can load the string with the new/returned value.
The question is, do I need to de-allocate the passed reference (and how) or is the following snippet ok?
I am getting the feeling the code could lead to leaks.
extern "C" __declspec(dllexport) bool TestUnicodeString(wchar_t* &testString)
{
// Required by MFC
AFX_MANAGE_STATE(AfxGetStaticModuleState());
// Needed? If so how? The following doesn't work (heap corruption)
// if (testString) delete [] testString;
testString = L"You joking?";
return true;
}