I have some, probably, very basic questions. :D
I'm making an engine, which will be script driven.
But I'm concerned with the performance of plain text, even if it was loaded to the memory.
I want the scripts to be executable very fast, since there would be a lot of them.
So I heard some people make a compiler for their scripts.
How does that work?:
* What would I want to input to the compiler, to make the binary files?
* How would I use those binary files, as in handling them from my main code?
* And what makes it improve performance?
I hope someone would be able to learn me something here :)