I'm programming my own game at the moment, its connecting to a server and the server sends some spawn info and eventual other players who are connected.
When a player moves, and an other player is also connected, the client of Player2 crashes. I don't know what is causing this, the only error I get is:
This application has requested the Runtime to terminate it in an unusual way.
So my question is, does anybody know where this is coming from?
I already tried to add an exception there but it doesn't trigger.