Im trying to learn python and i decided to try and make a text based tic tac toe game.
I dont have the matching up yet (where the rows say there are 3 in a row they win). But I have this so far and as you can use my terrible re-use of code and that bad loopme thing.
I was wondering if anyone could give me a little code refactoring (without making it too confusing), then I can understand how I can realistically use these functions.
# # Tic Tac Toe # import random # # This is the simple game board, (Just visualize a tic tac toe board) # game = [0,1,2, 3,4,5, 6,7,8] # # 1. Marks a field (if it is a digit, otherwise an 'x' or 'o' is a taken spot) # 2. Runs the Mark_Computer() and puts an 'o' randomly someplace # def mark(x): if x == '0' and game == 0: game = 'x' mark_computer(True) elif x == '1' and game == 1: game = 'x' mark_computer(True) elif x == '2' and game == 2: game = 'x' mark_computer(True) elif x == '3' and game == 3: game = 'x' mark_computer(True) elif x == '4' and game == 4: game = 'x' mark_computer(True) elif x == '5' and game == 5: game = 'x' mark_computer(True) elif x == '6' and game == 6: game = 'x' mark_computer(True) elif x == '7' and game == 7: game = 'x' mark_computer(True) elif x == '8' and game == 8: game = 'x' mark_computer(True) else: print 'You gotta type in a digit son' # # This counter is in the PARAM because it appears that when I run it once # the variable saves as False from a previous use.. Almost like a static # variable I cant figure out yet. # def mark_computer(start_counter): loopme = start_counter while loopme == True: z = random.randint(0,9) if game[z] == 'x': pass else: game[z] = 'o' # Break out of the loop# loopme = False # # This is the game loop, it prints the board too. # while 1: a = raw_input('Type a field to mark') mark(a) print game[0:3] print game[3:6] print game[6:9]
Also please note, this is not a project or assignment I am learning this for fun and need to give myself projects to keep learning with real examples :)
Edited 6 Years Ago by aniyishay: n/a