I've been kicking around the idea of doing a 3d game in my spare time, but I am struggling when it comes to actually setting up an application from scratch in such a manner that the different aspects of the application are separated into different projects in my IDE.
I have worked on large C++ applications with multiple projects before, although those were in Visual Studio and not CodeBlocks but it can't be much different, but I've never actually had to setup one of these new projects within the larger application myself and to be honest I'm rather stumped by it.
Does anyone know of any tutorials or books on this subject? I am going to be using CodeBlocks for my development, but I may move to VS2010 if it would prove easier for a large application such as this.