I'm having trouble with this windows program its in Visual C++ and it's my first time
really using and type of windows console.
I'm trying to get the program to where the program starts up there is nothing on the screen but then the user left clicks a 'X' appears and the user can click on the screen and make multiple X's on the screen.

// menu item
//#define IDM_LEFT	101
//#define IDM_RIGHT	102
//#define IDM_UP		103
//#define IDM_DOWN	104
#define IDM_RESET	107
#define IDM_QUIT	108
#define IDM_CLEAR	109
#define IDM_LINE	110
#define IDM_POLYNOMIAL 111

// trim the excess fat from Windows
#define WIN32_LEAN_AND_MEAN 

#include <windows.h>
#include <stdlib.h>

const int 
	xmin = 0, xmax = 330, xstart = 150, 
	ymin = 0, ymax = 205, ystart = 100;
int x = xstart, y = ystart;

void draw(HDC hDC) {
	TCHAR str[256];
	wsprintf(str, TEXT("X"), x, y);
	//SetTextColor(hDC, COLORREF(0x000000FF));  // 00BBGGRR
	SetTextColor(hDC, RGB(0xFF, 0x40, 0x80));  // RRGGBB
	//SetBkColor(hDC, RGB(0x00, 0x00, 0x00));  // RRGGBB
	SetBkMode(hDC,TRANSPARENT);
	TextOut(hDC, x, y, str, (int)wcslen(str));
}

void createMenu(HWND hwnd) {
	// menu without a resourse file
	HMENU hMenu, hSubMenu;  // local variable

	hMenu = CreateMenu();

	// submenu
	hSubMenu = CreatePopupMenu();
	AppendMenu(hMenu, MF_STRING | MF_POPUP, (UINT_PTR)hSubMenu, TEXT("&File"));
	AppendMenu(hSubMenu, MF_STRING, IDM_RESET, TEXT("R&eset"));
	AppendMenu(hSubMenu, MF_SEPARATOR, 0, 0);
	AppendMenu(hSubMenu, MF_STRING, IDM_QUIT, TEXT("&Quit"));

	// no submenu
	//AppendMenu(hMenu, MF_STRING, IDM_LEFT, TEXT("&Left"));
	//AppendMenu(hMenu, MF_STRING, IDM_RIGHT, TEXT("&Right"));
	//AppendMenu(hMenu, MF_STRING, IDM_UP, TEXT("&Up"));
	//AppendMenu(hMenu, MF_STRING, IDM_DOWN, TEXT("&Down"));
	AppendMenu(hMenu, MF_STRING, IDM_LINE, TEXT("&Line"));
	AppendMenu(hMenu, MF_STRING, IDM_POLYNOMIAL, TEXT("&Polynomial"));
	AppendMenu(hMenu, MF_STRING, IDM_CLEAR, TEXT("&Clear"));
	SetMenu(hwnd, hMenu);
}

LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
	HDC hDC;
	PAINTSTRUCT ps;

	switch(msg)
	{
		case WM_CREATE:
			createMenu(hwnd); //commented out
			break;
			
		case WM_PAINT:  
			hDC = BeginPaint(hwnd,&ps);
			draw(hDC);
			EndPaint(hwnd,&ps);
			break;

		case WM_LBUTTONDOWN:  // mouse
            x = LOWORD(lParam);
            y = HIWORD(lParam);
			InvalidateRect(hwnd, NULL, TRUE);  // call WM_PAINT
			break;

		case WM_RBUTTONDOWN:  // mouse
			break;

		case WM_COMMAND:  // menu
			switch(LOWORD(wParam)) {

				case IDM_RESET:
					x = xstart;
					y = ystart;
					InvalidateRect(hwnd,NULL,TRUE);  // call WM_PAINT
					break;

				case IDM_QUIT:
					PostQuitMessage(0);
					break;

				case IDM_CLEAR:
					x = 0;
					y = 0;
					InvalidateRect(hwnd,NULL,TRUE);
					break;
			}
			break;

		case WM_KEYDOWN:  // key
		{
			switch(wParam) {

				case 'Q':
				case VK_ESCAPE:
					PostQuitMessage(WM_QUIT);
					break;

				default:
					break;
			}
			break;
		}

		case WM_DESTROY:
			PostQuitMessage(WM_QUIT);
			break;

		default:
			return DefWindowProc(hwnd, msg, wParam, lParam);
	}
	
	return 0;
}

int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
	LPSTR lpCmdLine, int nCmdShow)
{
	WNDCLASSEX wc;
	HWND hwnd;
	MSG msg;
	
	wc.cbSize = sizeof(WNDCLASSEX);
	wc.cbClsExtra = 0;
	wc.cbWndExtra = 0;
	wc.lpfnWndProc = WndProc;
	wc.lpszClassName = TEXT("Example");
	wc.hInstance = hInstance;
	wc.style = CS_HREDRAW | CS_VREDRAW;
	wc.hCursor = LoadCursor(NULL, IDC_ARROW);
	wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
	wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
	wc.hbrBackground = (HBRUSH)(BLACK_BRUSH);
	//wc.lpszMenuName = NULL;
	wc.lpszMenuName = TEXT(" Draw Lines");  // changed from NULL

	// Window color
	//wc.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
	//wc.hbrBackground = (HBRUSH)GetStockObject(NULL_BRUSH);
	//wc.hbrBackground  = (HBRUSH)(COLOR_WINDOW+1);
	//wc.hbrBackground = CreateSolidBrush(RGB(0xFF, 0xC0, 0x80));  // RRGGBB
	wc.hbrBackground = CreateSolidBrush(COLORREF(0x00C0FFE0)); // 00BBGGRR

	RegisterClassEx(&wc);
	//if (!RegisterClassEx(&wc)) return -1;

	// not using CreateWindowEx(...)
	hwnd = CreateWindow(
		TEXT("Example"), TEXT(" Draw Lines"), 
		WS_OVERLAPPEDWINDOW , 
		0, 0, 400, 300, 
		NULL, NULL, hInstance, NULL);

	//if (!hwnd) return -1;

	ShowWindow(hwnd, nCmdShow);  // this is required
	//UpdateWindow(hwnd);

	while (true)
	{	if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) == 0) continue;		
		if (msg.message == WM_QUIT) break;
		TranslateMessage(&msg);
		DispatchMessage(&msg);
	}

	return 0;
}

Recommended Answers

All 7 Replies

What's the problem? No window showing up? Mouse Listener not in place? No Repainting?

Everything shows up but I want to screen to be blank when I automatically run the program and when the user clicks wherever an X appears and it stays at the point.

Try this:

wc.hbrBackground = ((HBRUSH))GetStockObject(WHITE_BRUSH);

As for mouse clicks you'll have to create a mouse hook.

Okay, what exactly are mouse hooks?
I'm sorry we have no book for this class and my professor isn't
helpful at all.

Maybe I'm misunderstanding the problem .. but if not, then you might store the points clicked in a container (e.g. vector<point>). So that upon drawing, you iterate over the container, drawing every point stored thus far.

I know were suppose to store the points into an array for each click, then when you click line, the line will connect to all points.

Well in your case you are much better off with intercepting the WM_LBUTTONDOWN Message in the WNDPROC().
Then you'll have to typecast the LPARAM to MSLLHOOKSTRUCT & get the point.

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