I am getting 2 different compiler errors of the following:

AoE2Wide.cpp(1089): error C2679: binary '=' : no operator found which takes a right-hand operand of type 'AoE2Wide::DrsItem' (or there is no acceptable conversion)
1> C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\vector(599): could be 'std::vector<_Ty> &std::vector<_Ty>::operator =(std::vector<_Ty> &&)'
1> with
1> [
1> _Ty=AoE2Wide::DrsItem
1> ]
1> C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\vector(708): or 'std::vector<_Ty> &std::vector<_Ty>::operator =(const std::vector<_Ty> &)'
1> with
1> [
1> _Ty=AoE2Wide::DrsItem
1> ]
1> while trying to match the argument list '(std::vector<_Ty>, AoE2Wide::DrsItem)'
1> with
1> [
1> _Ty=AoE2Wide::DrsItem
1> ]

The second is different, how would I access this piece of the vector?

1>AoE2Wide.cpp(1100): error C2039: 'Id' : is not a member of 'std::vector<_Ty>'
1> with
1> [
1> _Ty=AoE2Wide::DrsItem
1> ]

I thought this was fixed by making the operator=() that I defined here:

class DrsItem
    {
		public:
			 long unsigned int Id;
			 long unsigned int Start;
			 long unsigned int Size;
			 std::vector<char> Data;
			 DrsItem() {Id = Start = Size = 0;}
			 DrsItem & operator=(const DrsItem & drs)
			 {
				 if (this == &drs)
					 return *this;
				 Id = drs.Id;
				 Start = drs.Start;
				 Size = drs.Size;
				 Data = drs.Data;
				 return *this;
			 }
			 DrsItem(const DrsItem & drs)
			 {
				 Id = drs.Id;
				 Start = drs.Start;
				 Size = drs.Size;
				 Data = drs.Data;
			 }
    };

    class DrsTable
    {
		public:
			 long unsigned int Type;
			 long unsigned int Start;
			 std::vector<DrsItem> Items;
			 DrsTable(long unsigned int tp, long unsigned int st, std::vector<DrsItem> itm)
			 {
					Start = st;
					Type = tp;
					Items = itm;
			 }
			 DrsTable() {Type = 0; Start = 0;}
			 DrsTable & operator=(DrsTable & drs)
			 {
				 if (this == &drs)
					return *this;
				 Start = drs.Start;
				 Type = drs.Type;
				 Items = drs.Items;
				 return *this;
			 }
			 DrsTable(const DrsTable & drs)
			 {
				 Start = drs.Start;
				 Type = drs.Type;
				 Items = drs.Items;
			 }
    };

Not sure if this is fixing it or not, or maybe I am doing something 100% illegal, here is the code

AoE2Wide::DrsTable *inTables = new AoE2Wide::DrsTable [tableCount];
    for (unsigned long int q = 0; q < tableCount; q++)
        inTables[q] = AoE2Wide::DrsTable();

	long unsigned int itemCount = 0, tableType = 0, tableStart = 0;
    for (unsigned long int q = 0; q < tableCount; q++)
    {
		inFileDrs >> tableType;
		inFileDrs >> tableStart;
        inTables[q].Type = tableType;
        inTables[q].Start = tableStart;
		inFileDrs >> itemCount;
        AoE2Wide::DrsItem *itemsArray = new AoE2Wide::DrsItem[itemCount];
        for (long unsigned int j = 0; j < itemCount; j++)
            itemsArray[j] = AoE2Wide::DrsItem();
        inTables[q].Items = *itemsArray; // Error here
    }

	long unsigned int id = 0, start = 0, size = 0;
    for (unsigned long int q = 0; q < tableCount; q++)
    {
        for (long unsigned int j = 0; j < itemCount; j++)
        {
			inFileDrs >> id;
			inFileDrs >> start;
			inFileDrs >> size;
			inTables[j].Items.Id = id; // Second error here
			inTables[j].Items.Start = start;
			inTables[j].Items.Size = size;
        }
    }

Um, yeah. *itemsArray is an AoE2Wide::DrsItem& , and inTables[q].Items is a std::vector<AoE2Wide::DrsItem>& .

You can't assign a DrsItem to a std::vector<DrsItem> .

That's what the error message said.

Edit: And then you're trying to read the Id field of a std::vector<DrsItem> ? Again that's what the error message says. A std::vector<T> does not have an Id field.

Edited 5 Years Ago by Rashakil Fol: n/a

Ok. so i fixed the first error

inTables[q].Items.push_back(*itemsArray);

The thing with the second one is, I am accesing a DrsItem (Which is a class) which is stored in the vector, so i am accessing the vector, then accessing sthe sub piece of the vector (the DrsItem class)

Fixed the second error, I had a feeling I needed to use the .at() but I wasn't 100% Sure.
Ty for the clarifcations.

inTables[j].Items.at(0).Id = id;
			inTables[j].Items.at(0).Start = start;
			inTables[j].Items.at(0).Size = size;
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