Something very strange is happening.
I put a breakpoint in VC++ at the line char *arg and string is what it should be. But as soon as I go to the next line, string changes to this: 0x0012f864 ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌ I really have no idea why this is happening and I have no clue as to how to figure it out. Please help.

void CConCommandList::ExecuteString( char *string )
{
	char *arg;
	CTokenStream tokens;
	char cmdargv[10][1024];
	int cmdargc = 0;

	tokens.Init( string );

	arg = tokens.GetNextToken( NULL );
	while( cmdargc < 10 && arg )
	{
		cmdargv[cmdargc][0] = 0;

		C_strcpy( &cmdargv[cmdargc][0], arg );

		arg = tokens.GetNextToken( NULL );
		cmdargc++;
	}

	if( cmdargc )
	{
		ConVar *c = cvar->Find( &cmdargv[0][0] );
		if( c )
		{
			if( cmdargc == 2 )
			{
				c->SetString( &cmdargv[1][0] );
				return;
			}
		}
		else
		{
			char *tempargv[10];

			for( int i = 0; i < 10; i++ )
				tempargv[i] = cmdargv[i];
			CallCommand( &cmdargv[0][0], cmdargc, tempargv );
		}
	}
}

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My guess is the problem is in CTokenStream, but could be wrong. The problem could also be somewhere before that function is called, such as buffer overruns.

This is how it's being called, the filesystem->* functions are the same as
the standard functions, fopen and fgets.

void CConfigFile::LoadConfigFile( char *filename )
{
	int handle;

	filesystem->OpenFile( &handle, filename, "r" );

	if( handle == -1 )
		return;

	while( true )
	{
		char *temp = filesystem->FGets( handle );
		if( !temp )
			break;

		command->ExecuteString( temp ); // <- here
	}
}

This is what's inside CTokenStream.
C_parse is just a string parser that gets the text inside quotes, brackets etc. I've tested it and it seems fine. It's kinda big so I'm not sure if I should post it.

C_Token returns the token passed in C_parse.

char *GetNextToken( char *in )
	{
		m_pString = C_parse( m_pString );
		m_pToken = C_token( );

		if( !m_pToken )
			return NULL;

		if( !in )
		{
			static char ret[1024];
			strcpy( ret, m_pToken );
			return ret;
		}
		
		strcpy( in, m_pToken );
		return m_pToken;
	}

How does filesystem->FGets( handle ) allocate memory for the return string? Post that function please.

I just realised now as I was looking at FGets.

char *CFileSystem::FGets( int handle )
{
	char dummy[1024];
	return fgets( dummy, 1024, handles[handle] );
}

I just changed it to a static char. Thanks for your help.

bingo!

commented: i wouldn't have noticed my mistake without AncientDragon :) +0
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