I just started looking at iterators in my C++ class and don't think I fully understand enough about them to actually create one. I need to add an iterator to this doubly linked list program:

```
#ifndef CSLIST_H
#define CSLIST_H
#include <iostream>
#include <cstdlib>
using namespace std;
template <class T>
struct node // Create a structured node object
{
T value; // value the node stores
node<T>* next; // pointer to the next node
node<T>* prev; // pointer to the previous node
};
template <class T>
class cslist
{
public:
cslist(); // default constructor
int size() const; // return the number of integers store in the list
bool empty() const; // returns true if list empty
void push_front(const T& val); // insert an value to the front of the list
void pop_front(); // removes one element from the front of the list
void push_back(const T& val); // insert value to back of list
void pop_back(); // remove element from the tail of the list
T& front(); // fetch the first value stored in the list
T& back(); // fetch the last value stored in the list
node<T>* insert(node<T>* n, const T& val); // insert an value at the pointed
// position, and return a pointer pointing at the inserted value
void erase(node<T>* n); // delete a value at the pointed position
void erase(node<T>* n1, node<T>* n2); // delete all node between two nodes
// including the value at the first pointer
void clear(); // delete all values
void print(); // print all value in the current list
void insert_before(int val); // Insert node a specific position
private:
node<T>* head; // pointer to the head of the list
};
// constructor
template <class T>
cslist<T>::cslist() {
head = new node<T>;
head->next = head;
head->prev = head;
}
// return the size of the list
template <class T>
int cslist<T>::size() const {
int count = 0;
node<T>* curr = head;
while(curr->next != head) {
count++;
curr = curr->next; // move to next node
}
return count;
}
// check if empty
template <class T>
bool cslist<T>::empty() const {
return (head == head->next);
}
// add an element to the front
template <class T>
void cslist<T>::push_front(const T& val) { // act as a stack
node<T>* np = new node<T>;
np->value = val;
np->prev = head;
np->next = head->next;
head->next->prev = np;
head->next = np;
}
// remove the first element
template <class T>
void cslist<T>::pop_front() {
erase(head->next);
}
// add an element to the back
template <class T>
void cslist<T>::push_back(const T& val) { // act as a queue
node<T>* np = new node<T>;
np->value = val;
np->next = head;
np->prev = head->prev;
head->prev->next = np;
head->prev = np;
}
// remove fron the last element
template <class T>
void cslist<T>::pop_back() {
erase(head->prev);
}
// return the value at the front
template <class T>
T& cslist<T>::front() {
return head->next->value;
}
// return the value at the back
template <class T>
T& cslist<T>::back() {
return head->prev->value;
}
// insert a node by referencing the nodes to the left and right
//insert a node before n
template <class T>
node<T>* cslist<T>::insert(node<T> *n, const T& val) {
node<T>* np = new node<T>;
np->value = val;
np->next = n;
np->prev = n->prev;
n->prev->next = np;
n->prev = np;
return np;
}
// erase a node and all references to it
template <class T>
void cslist<T>::erase(node<T>* n) {
if(n != head)
{
n->prev->next = n->next;
n->next->prev = n->prev;
delete n;
n = 0;
}
}
// iterate through list and delete node a to b
template <class T>
void cslist<T>::erase(node<T>* n1, node<T>* n2) {
do // deletion loop
{
n1 = n1->next;
erase(n1->prev);
}
while(n1 != n2);
}
// delete all nodes
template <class T>
void cslist<T>::clear() {
node<T>* curr = head;
while(curr->next != head) {
erase(curr->next);
}
}
// print the list
template <class T>
void cslist<T>::print() {
node<T>* curr = head->next;
cout << "\n********" << endl;
if (empty() != true) {
cout << "* list *\n********" << endl;
while(head != curr)
{
cout << curr->value << endl;
curr = curr->next;
}
cout << "********\n" << "size: " << size();
} else {
cout << "empty...";
}
cout << "\n********" << endl;
}
// Unfinished - inserts a node infront of another
template <class T>
void cslist<T>::insert_before(int val) {
node<T>* np = head;
node<T>* found = new node<T>;
do {
if (np->value == val) {
insert(found, val);
}
np = np->next;
} while(np != head);
}
#endif
```

Currently, the class is a doubly linked template class, able to store data of any type. I have looked on this site and at the STL class provided on school computers but have had difficulty interpreting both resources to the point that I can translate them to my own code. Does anyone have any suggestions or references that are a little more beginner based that might help me figure out how to approach this problem? I am not even completely sure what the function of the iterator would be in this instance.