Floating point numbers are represented in binary fractions. (1/2 + 1/4 + 1/8 + 1/16 etc). You fractional value is 0.3, ie 3/10. There is no exact way to represent 3/10 using only binary fractions, so the answer has to be slightly wrong. This is true of all floating point arithmetic on all binary computers.
When using floating point you must always be aware of this, and be ready to round your output to the right number of decimal places when you print it.

Write a C program that should create a 10 element array of random integers (0 to 9). The program should total all of the numbers in the odd positions of the array and compare them with the total of the numbers in the even positions of the array and indicate ...

Hi. so this is actually a continuation from another question of mineHere but i was advised to start a new thread as the original question was already answered.

This is the result of previous question answered :

I have a 2d matrix with dimension (3, n) called A, I want to calculate the normalization and cross product of two arrays (b,z) (see the code please) for each column (for the first column, then the second one and so on).
the function that I created to find the ...