Hello. I am i'm recently taking off in building a game. The problem at the moment, is that i fear i'm programming to much! I wouldn't know this because i'm new to c++, but how much code is too much for a modern processor? In my engines render loop i have many logical for loops and so on doing super complex things at once. I'm worried that this will slow down my computer, but its hasn't yet. Is there a way to keep track of this, in my ms visual compiler. Thanks, I had to ask before i went too far into my game.
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