Basically im trying to make a game where shapes fall from the sky and the user controls the sprite to avoid them. I have it working but only with 1 block falling at a time. I am using the paint method to draw my shapes. I was wondering how to go about coding it so that it created multiple shapes, but they would be created at 1 second intervals so that there is a gap as the follow on from one another. This game is similar to "falldown" for the Iphone however the shapes come from the top. Any advice is appreciated.