hi guys .......i am new around here ......would like you suggest something about..."Gaming using C or C++ languages"
Blue Hawk
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Jump to PostYou've got it backwards.
First you design the game. All aspects of the game.
Then you break the functions of the game into smaller and smaller sub-functions.
When you get the game into the smallest pieces you then design the code using pseudo-code.
Only then do you start programming in …
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