If I make an entry box on a window, then change the coordinates, the box stays put like I want. Now is there a way to set new text in that box after the coordinate change? I can't figure it out for my code

I do not understand what you mean:

import Tkinter as tk

def entry_down(event):
    frame.forget()
    frame.pack()
    entry.forget()
    entry.pack()
    entry.bind('<Return>', entry_up)
    print('Value: %s, from top to down' % entry.get())
    
def entry_up(event):
    frame.forget()
    frame.pack(side=tk.TOP)
    entry.bind('<Return>', entry_down)
    print('Value: %s, from down to top' % entry.get())

root = tk.Tk()
frame = tk.Frame(root, bg= 'yellow', width=300, height=200)
frame.pack()

entry = tk.Entry(root)
entry.pack()
entry.bind('<Return>', entry_up)
#entry has not setText method but insert like text widgets
entry.insert(tk.AtEnd(), 'Hi!')
root.mainloop()

Here less misleading version of above code, with unnecessary stuff cleaned out.

import Tkinter as tk

def entry_down(event):
    entry.forget()
    entry.pack()
    entry.bind('<Return>', entry_up)
    entry.insert(tk.AtEnd(), 'Down! ')
    
def entry_up(event):
    frame.forget()
    frame.pack()
    entry.bind('<Return>', entry_down)
    entry.insert(tk.AtEnd(), 'Up ! ')

root = tk.Tk()
frame = tk.Frame(root, bg= 'yellow', width=300, height=200)
frame.pack()

entry = tk.Entry(root)
entry.pack()
entry.focus()
entry.bind('<Return>', entry_up)
#entry has not setText method but insert like Text widgets
entry.insert(tk.AtEnd(), 'Hi! ')
root.mainloop()

Thanks for the help, but I think I got it. I have to create an entry box on a graphics window before changing the coordinates of the window itself, its for a class project