hi guy i already found a dimilar post for this but the code there didnt quite work.
baisicly i am making a 2d game and i need to offset sprites.
below is all the code i have for this sprite. obv thers more code but i think this is all youl need to spot how to do it.
Sprite ball; ball.bitmap = LoadABitmap("ball.bmp"); if (!ball.bitmap) return FALSE; drawSprite(ball); ball.x = 400; ball.y = 300;