In my case, i love Windows and Mac as well, and as for developing apps,
yeah, there are Third-party software or tools to make apps, but they will
never be as good as making them in a mac os computer. when i said Third-party,
i meant there are software out there that can allow you to make apps in Windows
and then to be run in iOS.
If you have a mac, all you need to do is create an account
in the apple website as a developer, is free, then the next
step is to downloas xcode also free for members only, then
start coding, i did the same, and the newest version of xcode
have new interface that make things a bit easier than before.
now it let you code like if we were coding in visual basic :-)
How can he use Adobe Flash to make an iOS app, when iOS doesn't support Flash?
Apple pretty much has the whole App-making thing locked down to where you can't produce any iOS app without owning an Apple computer. From what I've heard, when Apple doesn't like an app they try to find something to reject it just to annoy the developers. Your best bet is to find a way around that, perhaps to virtualbox OSX so you can run xCode on a computer you want to use.
I have a 2d matrix with dimension (3, n) called A, I want to calculate the normalization and cross product of two arrays (b,z) (see the code please) for each column (for the first column, then the second one and so on).
the function that I created to find the ...
Write a C program that should create a 10 element array of random integers (0 to 9). The program should total all of the numbers in the odd positions of the array and compare them with the total of the numbers in the even positions of the array and indicate ...