0

hey,

i have a code snippet for implementing the co occurance matrix of a grey level image.The code is :-

```
public class TextureExtraction {
public static int[][] binImage;
public static int height;
public static int width;
public static double[] coocFeatures=new double[48];
public static double[] getCoocFeatures(){
return coocFeatures;
}
public TextureExtraction(int[][] in, int h, int w){
binImage=in;
height=h;
width=w;
}
public static void extract(){
int[][] c;
//V(1:48)=0;
int sum=0;
for (int i=1;i<=3;i++){
for (int j=1;j<=4;j++){
int p=16*(i-1)+4*(j-1);
c=coocMatirx(i,j);
coocFeatures[p]=c[0][0];
coocFeatures[p+1]=c[0][1];
coocFeatures[p+2]=c[1][0];
coocFeatures[p+3]=c[1][1];
sum+=c[0][0];
sum+=c[0][1];
sum+=c[1][0];
sum+=c[1][1];
//V(p+1:p+4)=comatrix(I,i,j);
}
}
for (int i=0;i<48;i++)
coocFeatures[i]/=sum;
}
public static int[][] coocMatirx(int dir, int ang){
int[] D=new int[2];
int[][] C=new int[2][2];
C[0][0]=0;
C[0][1]=0;
C[1][0]=0;
C[1][1]=0;
if (ang==1){
D[0]=0;
D[1]=dir;
}
else if (ang==2){
D[0]=-dir;
D[1]=dir;
}
else if (ang==3){
D[0]=-dir;
D[1]=0;
}
else if (ang==4){
D[0]=-dir;
D[1]=-dir;
}
int a,b,C1,C2;
for (int i=1;i<height;i++){
for (int j=0;j<width;j++){
C1=binImage[i][j];
a=i+D[0];
b=j+D[1];
if (a<0 || b<0 || a>=height || b>=width)
continue;
C2=binImage[a][b];
C[C1][C2]=C[C1][C2]+1;
}
}
return C;
}
}
```

can anyone help me explaining the process...thanks in advance :)