I hooked a game's OpenGL.dll with my own glwrapper but this game uses two dll's.. It uses a wrapper of OpenGL32 and my hook is also a wrapper. So what I need:
I want to know if these symbols point to the same functions..
@28, @28, @28.. That means they all point to the same function when exported right? The same export numbers mean they all point to a single function right?
Edited 4 Years Ago by triumphost