public uint[] BIG_Hash { get; set; }

...

obj.BIG_Hash = new uint[5]; // set

uint[] temp = obj.BIG_Hash; // get

The size is an attribute of the actual attached to the underlying object, not the object reference.

I kind of remember that I need separate methods for the set and get too that lines 5 and 7 need to be inside of.

I kind of remember that I need separate methods for the set and get too that lines 5 and 7 need to be inside of.

Yes, the "..." part is a placeholder for intervening code. Since it wouldn't compile, that's meant to show that this is a snippet. I used it so that I could highlight just the important lines of defining the property and using each of the get and set parts without junking up the example with boilerplate.

Edited 4 Years Ago by deceptikon

I vaguely remember using this in some code but it was long ago. How would the Get and Set methods look like? And how would the surrounding code be structured? Can I get a more complete picture?

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