Hey everyone, Im creating a Tic-Tac-Toe game and i was wondering if i would need to hard code my function in order to get "pretty" output. Like underscores between the rows and a line between the columns.
Pretty much have the game in a table labeled columns/rows with the column number and row number there.

void printGameBoard(const char array[][COLSIZE], const int rowSize) {
    //print the game board
    cout << setw(30) << "Tic-Tac-Toe" << endl << setw(55)<< " " << "Player Scores" << endl << endl
         << setw(65) << "Player 1: " << xCounter << endl << setw(65) << "Player 2: " << oCounter << endl           
       << setw(5) << " " << "* Player 1 is (X) and Player 2 is (O) *" << endl << endl;
    //nested loop to loop the rows/columns
    for (int row = 0; row < rowSize; row++) {
        cout << endl;
        for (int column = 0; column < COLSIZE; column++) {
            cout << setw(8) << " " << setw(4) << array[row][column];
        cout << endl << endl;
4 Years
Discussion Span
Last Post by L7Sqr

I'm not sure what you mean, exactly. If you want to vary the types of seperators that you use just allow for arguments to the function. Something like:

void printBoard (board_t *b, char col_sep, char row_sep) {
   for (...) {
      for (...) {
         printf ("%c%d", col_sep, b[x][y]);
      printf ("\n");
      for (...) {
         printf ("%c", col_sep);
      printf ("\n");

Or something similar. There is no need to 'hard code' anything specific.

If you want to get really fancy, you can create a function callback type that takes a board and prints it out. In this way, you can simply assign a function to the function pointer and pass the board in when you want to print. Changing the printing mechanism is as simple as assigning a different function to the points.

Since this is C++, you would really want to implement all of that function pointer behavior within a class or struct. Conceptually, it is the same but then you use the interface of the class instead of just a raw function pointer.

Edited by L7Sqr

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